Saved in:
| Main Authors: | Pei, Mingzhi, Cao, Xu, Wang, Xiangyi, Guo, Heng, Ma, Zhanyu |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2504.08410 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Textureless Deformable Surface Reconstruction with Invisible Markers
by: Li, Xinyuan, et al.
Published: (2023)
by: Li, Xinyuan, et al.
Published: (2023)
Multi-view Surface Reconstruction Using Normal and Reflectance Cues
by: Bruneau, Robin, et al.
Published: (2025)
by: Bruneau, Robin, et al.
Published: (2025)
EvalMVX: A Unified Benchmarking for Neural 3D Reconstruction under Diverse Multiview Setups
by: Yang, Zaiyan, et al.
Published: (2026)
by: Yang, Zaiyan, et al.
Published: (2026)
PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction
by: Han, Yufei, et al.
Published: (2025)
by: Han, Yufei, et al.
Published: (2025)
Self-Supervised Selective-Guided Diffusion Model for Old-Photo Face Restoration
by: Li, Wenjie, et al.
Published: (2025)
by: Li, Wenjie, et al.
Published: (2025)
High-fidelity Multi-view Normal Integration with Scale-encoded Neural Surface Representation
by: Yang, Tongyu, et al.
Published: (2026)
by: Yang, Tongyu, et al.
Published: (2026)
Multi-view Normal and Distance Guidance Gaussian Splatting for Surface Reconstruction
by: Jia, Bo, et al.
Published: (2025)
by: Jia, Bo, et al.
Published: (2025)
PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction
by: Han, Yufei, et al.
Published: (2026)
by: Han, Yufei, et al.
Published: (2026)
PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects
by: Chen, Guangcheng, et al.
Published: (2024)
by: Chen, Guangcheng, et al.
Published: (2024)
NeRSP: Neural 3D Reconstruction for Reflective Objects with Sparse Polarized Images
by: Han, Yufei, et al.
Published: (2024)
by: Han, Yufei, et al.
Published: (2024)
TSAR-MVS: Textureless-aware Segmentation and Correlative Refinement Guided Multi-View Stereo
by: Yuan, Zhenlong, et al.
Published: (2023)
by: Yuan, Zhenlong, et al.
Published: (2023)
Active 6D Pose Estimation for Textureless Objects using Multi-View RGB Frames
by: Yang, Jun, et al.
Published: (2025)
by: Yang, Jun, et al.
Published: (2025)
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
by: Xu, Jiale, et al.
Published: (2024)
by: Xu, Jiale, et al.
Published: (2024)
DKPMV: Dense Keypoints Fusion from Multi-View RGB Frames for 6D Pose Estimation of Textureless Objects
by: Chen, Jiahong, et al.
Published: (2025)
by: Chen, Jiahong, et al.
Published: (2025)
SurfSurg6D: Geometry Consistent Dense Correspondence for Textureless Surgical Instrument Pose Estimation
by: Shen, Daiyun, et al.
Published: (2026)
by: Shen, Daiyun, et al.
Published: (2026)
GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion
by: Chen, Li-Heng, et al.
Published: (2025)
by: Chen, Li-Heng, et al.
Published: (2025)
FourierSR: A Fourier Token-based Plugin for Efficient Image Super-Resolution
by: Li, Wenjie, et al.
Published: (2025)
by: Li, Wenjie, et al.
Published: (2025)
SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation
by: Jin, Zhenyu, et al.
Published: (2025)
by: Jin, Zhenyu, et al.
Published: (2025)
Shape-biased Texture Agnostic Representations for Improved Textureless and Metallic Object Detection and 6D Pose Estimation
by: Hönig, Peter, et al.
Published: (2024)
by: Hönig, Peter, et al.
Published: (2024)
Textureless Object Recognition: An Edge-based Approach
by: Clement, Frincy, et al.
Published: (2024)
by: Clement, Frincy, et al.
Published: (2024)
MV-Adapter: Multi-view Consistent Image Generation Made Easy
by: Huang, Zehuan, et al.
Published: (2024)
by: Huang, Zehuan, et al.
Published: (2024)
PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-view Reconstruction
by: Su, Wanjuan, et al.
Published: (2024)
by: Su, Wanjuan, et al.
Published: (2024)
Measurement-Constrained Sampling for Text-Prompted Blind Face Restoration
by: Li, Wenjie, et al.
Published: (2025)
by: Li, Wenjie, et al.
Published: (2025)
Seeing Through the Rain: Resolving High-Frequency Conflicts in Deraining and Super-Resolution via Diffusion Guidance
by: Li, Wenjie, et al.
Published: (2025)
by: Li, Wenjie, et al.
Published: (2025)
Neural Active Structure-from-Motion in Dark and Textureless Environment
by: Ichimaru, Kazuto, et al.
Published: (2024)
by: Ichimaru, Kazuto, et al.
Published: (2024)
Near-Light Color Photometric Stereo for Mono-Chromatic Non-Lambertian Surfaces
by: Li, Zonglin, et al.
Published: (2026)
by: Li, Zonglin, et al.
Published: (2026)
H3R: Hybrid Multi-view Correspondence for Generalizable 3D Reconstruction
by: Jia, Heng, et al.
Published: (2025)
by: Jia, Heng, et al.
Published: (2025)
RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
by: Brument, Baptiste, et al.
Published: (2023)
by: Brument, Baptiste, et al.
Published: (2023)
Sat-DN: Implicit Surface Reconstruction from Multi-View Satellite Images with Depth and Normal Supervision
by: Liu, Tianle, et al.
Published: (2025)
by: Liu, Tianle, et al.
Published: (2025)
Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis
by: Zhao, Qitao, et al.
Published: (2024)
by: Zhao, Qitao, et al.
Published: (2024)
PolarVLM: Bridging the Semantic-Physical Gap in Vision-Language Models
by: Li, Yuliang, et al.
Published: (2026)
by: Li, Yuliang, et al.
Published: (2026)
PolarAnything: Diffusion-based Polarimetric Image Synthesis
by: Zhang, Kailong, et al.
Published: (2025)
by: Zhang, Kailong, et al.
Published: (2025)
NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting
by: Yang, Zaiyan, et al.
Published: (2026)
by: Yang, Zaiyan, et al.
Published: (2026)
Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction
by: Li, Congcong, et al.
Published: (2025)
by: Li, Congcong, et al.
Published: (2025)
Efficient Face Super-Resolution via Wavelet-based Feature Enhancement Network
by: Li, Wenjie, et al.
Published: (2024)
by: Li, Wenjie, et al.
Published: (2024)
PAOLI: Pose-free Articulated Object Learning from Sparse-view Images
by: Deng, Jianning, et al.
Published: (2025)
by: Deng, Jianning, et al.
Published: (2025)
Cavia: Camera-controllable Multi-view Video Diffusion with View-Integrated Attention
by: Xu, Dejia, et al.
Published: (2024)
by: Xu, Dejia, et al.
Published: (2024)
Surface Normal Reconstruction Using Polarization-Unet
by: Mortazavi, F. S., et al.
Published: (2024)
by: Mortazavi, F. S., et al.
Published: (2024)
RPGD: RANSAC-P3P Gradient Descent for Extrinsic Calibration in 3D Human Pose Estimation
by: Tuo, Zhanyu
Published: (2026)
by: Tuo, Zhanyu
Published: (2026)
SMPL Normal Map Is All You Need for Single-view Textured Human Reconstruction
by: Shen, Wenhao, et al.
Published: (2025)
by: Shen, Wenhao, et al.
Published: (2025)
Similar Items
-
Textureless Deformable Surface Reconstruction with Invisible Markers
by: Li, Xinyuan, et al.
Published: (2023) -
Multi-view Surface Reconstruction Using Normal and Reflectance Cues
by: Bruneau, Robin, et al.
Published: (2025) -
EvalMVX: A Unified Benchmarking for Neural 3D Reconstruction under Diverse Multiview Setups
by: Yang, Zaiyan, et al.
Published: (2026) -
PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction
by: Han, Yufei, et al.
Published: (2025) -
Self-Supervised Selective-Guided Diffusion Model for Old-Photo Face Restoration
by: Li, Wenjie, et al.
Published: (2025)