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Main Authors: Li, Changhao, Xin, Yu, Zhou, Xiaowei, Shamir, Ariel, Zhang, Hao, Liu, Ligang, Hu, Ruizhen
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2504.09149
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author Li, Changhao
Xin, Yu
Zhou, Xiaowei
Shamir, Ariel
Zhang, Hao
Liu, Ligang
Hu, Ruizhen
author_facet Li, Changhao
Xin, Yu
Zhou, Xiaowei
Shamir, Ariel
Zhang, Hao
Liu, Ligang
Hu, Ruizhen
contents We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D shapes, MASH represents a 3D shape as a collection of observable local surface patches, each defined by a spherical distance function emanating from an anchor point. We further leverage the compactness of spherical harmonics to encode the MASH functions, combined with a generalized view cone with a parameterized base that masks the spatial extent of the spherical function to attain locality. We develop a differentiable optimization algorithm capable of converting any point cloud into a MASH representation accurately approximating ground-truth surfaces with arbitrary geometry and topology. Extensive experiments demonstrate that MASH is versatile for multiple applications including surface reconstruction, shape generation, completion, and blending, achieving superior performance thanks to its unique representation encompassing both implicit and explicit features.
format Preprint
id arxiv_https___arxiv_org_abs_2504_09149
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MASH: Masked Anchored SpHerical Distances for 3D Shape Representation and Generation
Li, Changhao
Xin, Yu
Zhou, Xiaowei
Shamir, Ariel
Zhang, Hao
Liu, Ligang
Hu, Ruizhen
Computer Vision and Pattern Recognition
Computational Geometry
We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D shapes, MASH represents a 3D shape as a collection of observable local surface patches, each defined by a spherical distance function emanating from an anchor point. We further leverage the compactness of spherical harmonics to encode the MASH functions, combined with a generalized view cone with a parameterized base that masks the spatial extent of the spherical function to attain locality. We develop a differentiable optimization algorithm capable of converting any point cloud into a MASH representation accurately approximating ground-truth surfaces with arbitrary geometry and topology. Extensive experiments demonstrate that MASH is versatile for multiple applications including surface reconstruction, shape generation, completion, and blending, achieving superior performance thanks to its unique representation encompassing both implicit and explicit features.
title MASH: Masked Anchored SpHerical Distances for 3D Shape Representation and Generation
topic Computer Vision and Pattern Recognition
Computational Geometry
url https://arxiv.org/abs/2504.09149