GenTe: Generative Real-world Terrains for General Legged Robot Locomotion Control

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Wan, Hanwen, Li, Mengkang, Wu, Donghao, Zhong, Yebin, Deng, Yixuan, Sun, Zhenglong, Ji, Xiaoqiang
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866913792278921216
author Wan, Hanwen
Li, Mengkang
Wu, Donghao
Zhong, Yebin
Deng, Yixuan
Sun, Zhenglong
Ji, Xiaoqiang
author_facet Wan, Hanwen
Li, Mengkang
Wu, Donghao
Zhong, Yebin
Deng, Yixuan
Sun, Zhenglong
Ji, Xiaoqiang
contents Developing bipedal robots capable of traversing diverse real-world terrains presents a fundamental robotics challenge, as existing methods using predefined height maps and static environments fail to address the complexity of unstructured landscapes. To bridge this gap, we propose GenTe, a framework for generating physically realistic and adaptable terrains to train generalizable locomotion policies. GenTe constructs an atomic terrain library that includes both geometric and physical terrains, enabling curriculum training for reinforcement learning-based locomotion policies. By leveraging function-calling techniques and reasoning capabilities of Vision-Language Models (VLMs), GenTe generates complex, contextually relevant terrains from textual and graphical inputs. The framework introduces realistic force modeling for terrain interactions, capturing effects such as soil sinkage and hydrodynamic resistance. To the best of our knowledge, GenTe is the first framework that systemically generates simulation environments for legged robot locomotion control. Additionally, we introduce a benchmark of 100 generated terrains. Experiments demonstrate improved generalization and robustness in bipedal robot locomotion.
format Preprint
id arxiv_https___arxiv_org_abs_2504_09997
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GenTe: Generative Real-world Terrains for General Legged Robot Locomotion Control
Wan, Hanwen
Li, Mengkang
Wu, Donghao
Zhong, Yebin
Deng, Yixuan
Sun, Zhenglong
Ji, Xiaoqiang
Robotics
Artificial Intelligence
Developing bipedal robots capable of traversing diverse real-world terrains presents a fundamental robotics challenge, as existing methods using predefined height maps and static environments fail to address the complexity of unstructured landscapes. To bridge this gap, we propose GenTe, a framework for generating physically realistic and adaptable terrains to train generalizable locomotion policies. GenTe constructs an atomic terrain library that includes both geometric and physical terrains, enabling curriculum training for reinforcement learning-based locomotion policies. By leveraging function-calling techniques and reasoning capabilities of Vision-Language Models (VLMs), GenTe generates complex, contextually relevant terrains from textual and graphical inputs. The framework introduces realistic force modeling for terrain interactions, capturing effects such as soil sinkage and hydrodynamic resistance. To the best of our knowledge, GenTe is the first framework that systemically generates simulation environments for legged robot locomotion control. Additionally, we introduce a benchmark of 100 generated terrains. Experiments demonstrate improved generalization and robustness in bipedal robot locomotion.
title GenTe: Generative Real-world Terrains for General Legged Robot Locomotion Control
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2504.09997