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Main Authors: Bári, Gergely, Palkovics, László
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2504.10266
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author Bári, Gergely
Palkovics, László
author_facet Bári, Gergely
Palkovics, László
contents In recent years, autonomous driving has become a popular field of study. As control at tire grip limit is essential during emergency situations, algorithms developed for racecars are useful for road cars too. This paper examines the use of Deep Reinforcement Learning (DRL) to solve the problem of grip limit driving in a simulated environment. Proximal Policy Optimization (PPO) method is used to train an agent to control the steering wheel and pedals of the vehicle, using only visual inputs to achieve professional human lap times. The paper outlines the formulation of the task of time optimal driving on a race track as a deep reinforcement learning problem, and explains the chosen observations, actions, and reward functions. The results demonstrate human-like learning and driving behavior that utilize maximum tire grip potential.
format Preprint
id arxiv_https___arxiv_org_abs_2504_10266
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Vision based driving agent for race car simulation environments
Bári, Gergely
Palkovics, László
Robotics
Artificial Intelligence
Machine Learning
In recent years, autonomous driving has become a popular field of study. As control at tire grip limit is essential during emergency situations, algorithms developed for racecars are useful for road cars too. This paper examines the use of Deep Reinforcement Learning (DRL) to solve the problem of grip limit driving in a simulated environment. Proximal Policy Optimization (PPO) method is used to train an agent to control the steering wheel and pedals of the vehicle, using only visual inputs to achieve professional human lap times. The paper outlines the formulation of the task of time optimal driving on a race track as a deep reinforcement learning problem, and explains the chosen observations, actions, and reward functions. The results demonstrate human-like learning and driving behavior that utilize maximum tire grip potential.
title Vision based driving agent for race car simulation environments
topic Robotics
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2504.10266