GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR
Fuente:
arXiv
Saved in:
| Main Authors: | Bolduc, Christophe, Hold-Geoffroy, Yannick, Shu, Zhixin, Lalonde, Jean-François |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Lighting in Motion: Spatiotemporal HDR Lighting Estimation
by: Bolduc, Christophe, et al.
Published: (2025)
by: Bolduc, Christophe, et al.
Published: (2025)
PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lighting
by: Dastjerdi, Mohammad Reza Karimi, et al.
Published: (2024)
by: Dastjerdi, Mohammad Reza Karimi, et al.
Published: (2024)
UniLight: A Unified Representation for Lighting
by: Zhang, Zitian, et al.
Published: (2025)
by: Zhang, Zitian, et al.
Published: (2025)
Towards a Perceptual Evaluation Framework for Lighting Estimation
by: Giroux, Justine, et al.
Published: (2023)
by: Giroux, Justine, et al.
Published: (2023)
GimbalDiffusion: Gravity-Aware Camera Control for Video Generation
by: Fortier-Chouinard, Frédéric, et al.
Published: (2025)
by: Fortier-Chouinard, Frédéric, et al.
Published: (2025)
SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
by: Chaturvedi, Sumit, et al.
Published: (2025)
by: Chaturvedi, Sumit, et al.
Published: (2025)
TokenLight: Precise Lighting Control in Images using Attribute Tokens
by: Chaturvedi, Sumit, et al.
Published: (2026)
by: Chaturvedi, Sumit, et al.
Published: (2026)
MatSwap: Light-aware material transfers in images
by: Lopes, Ivan, et al.
Published: (2025)
by: Lopes, Ivan, et al.
Published: (2025)
COMPOSE: Comprehensive Portrait Shadow Editing
by: Hou, Andrew, et al.
Published: (2024)
by: Hou, Andrew, et al.
Published: (2024)
Generative Portrait Shadow Removal
by: Yoon, Jae Shin, et al.
Published: (2024)
by: Yoon, Jae Shin, et al.
Published: (2024)
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
by: Sun, Hanxiao, et al.
Published: (2025)
by: Sun, Hanxiao, et al.
Published: (2025)
Physically Inspired Gaussian Splatting for HDR Novel View Synthesis
by: Zeng, Huimin, et al.
Published: (2026)
by: Zeng, Huimin, et al.
Published: (2026)
Motion Modes: What Could Happen Next?
by: Pandey, Karran, et al.
Published: (2024)
by: Pandey, Karran, et al.
Published: (2024)
LightIt: Illumination Modeling and Control for Diffusion Models
by: Kocsis, Peter, et al.
Published: (2024)
by: Kocsis, Peter, et al.
Published: (2024)
VeGaS: Video Gaussian Splatting
by: Smolak-Dyżewska, Weronika, et al.
Published: (2024)
by: Smolak-Dyżewska, Weronika, et al.
Published: (2024)
SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors
by: Xu, Rui, et al.
Published: (2024)
by: Xu, Rui, et al.
Published: (2024)
InstantHDR: Single-forward Gaussian Splatting for High Dynamic Range 3D Reconstruction
by: Ye, Dingqiang, et al.
Published: (2026)
by: Ye, Dingqiang, et al.
Published: (2026)
Generating 360° Video is What You Need For a 3D Scene
by: Zhang, Zhaoyang, et al.
Published: (2025)
by: Zhang, Zhaoyang, et al.
Published: (2025)
LightMover: Generative Light Movement with Color and Intensity Controls
by: Zhou, Gengze, et al.
Published: (2026)
by: Zhou, Gengze, et al.
Published: (2026)
Reproducibility Study on Adversarial Attacks Against Robust Transformer Trackers
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
Adversarial Bounding Boxes Generation (ABBG) Attack against Visual Object Trackers
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
SyncLight: Single-Edit Multi-View Relighting
by: Serrano-Lozano, David, et al.
Published: (2026)
by: Serrano-Lozano, David, et al.
Published: (2026)
Robust Gaussian Splatting
by: Darmon, François, et al.
Published: (2024)
by: Darmon, François, et al.
Published: (2024)
A Variational Approach for Joint Image Recovery and Feature Extraction Based on Spatially-Varying Generalised Gaussian Models
by: Chouzenoux, Emilie, et al.
Published: (2022)
by: Chouzenoux, Emilie, et al.
Published: (2022)
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
by: Cai, Yuanhao, et al.
Published: (2024)
by: Cai, Yuanhao, et al.
Published: (2024)
Dimensional Distribution Emotion State: Leveraging Valence and Arousal as a Common Embedding Space for Visual Emotion Analysis
by: Bergeron, Émile, et al.
Published: (2026)
by: Bergeron, Émile, et al.
Published: (2026)
End-to-End LiDAR optimization for 3D point cloud registration
by: Katyan, Siddhant, et al.
Published: (2026)
by: Katyan, Siddhant, et al.
Published: (2026)
Material Transforms from Disentangled NeRF Representations
by: Lopes, Ivan, et al.
Published: (2024)
by: Lopes, Ivan, et al.
Published: (2024)
GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
by: Waczyńska, Joanna, et al.
Published: (2024)
by: Waczyńska, Joanna, et al.
Published: (2024)
IntrinsicEdit: Precise generative image manipulation in intrinsic space
by: Lyu, Linjie, et al.
Published: (2025)
by: Lyu, Linjie, et al.
Published: (2025)
RGB$\leftrightarrow$X: Image decomposition and synthesis using material- and lighting-aware diffusion models
by: Zeng, Zheng, et al.
Published: (2024)
by: Zeng, Zheng, et al.
Published: (2024)
Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos
by: Liu, Jinfeng, et al.
Published: (2025)
by: Liu, Jinfeng, et al.
Published: (2025)
SpotLight: Shadow-Guided Object Relighting via Diffusion
by: Fortier-Chouinard, Frédéric, et al.
Published: (2024)
by: Fortier-Chouinard, Frédéric, et al.
Published: (2024)
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
by: Liu, Jinfeng, et al.
Published: (2025)
by: Liu, Jinfeng, et al.
Published: (2025)
RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Rendering
by: Nguyen, Hoang Chuong, et al.
Published: (2026)
by: Nguyen, Hoang Chuong, et al.
Published: (2026)
Text2Relight: Creative Portrait Relighting with Text Guidance
by: Cha, Junuk, et al.
Published: (2024)
by: Cha, Junuk, et al.
Published: (2024)
DarSwin-Unet: Distortion Aware Encoder-Decoder Architecture
by: Athwale, Akshaya, et al.
Published: (2024)
by: Athwale, Akshaya, et al.
Published: (2024)
TrackPGD: Efficient Adversarial Attack using Object Binary Masks against Robust Transformer Trackers
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
by: Nokabadi, Fatemeh Nourilenjan, et al.
Published: (2024)
ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes
by: Chen, Honglin, et al.
Published: (2026)
by: Chen, Honglin, et al.
Published: (2026)
PreciseCam: Precise Camera Control for Text-to-Image Generation
by: Bernal-Berdun, Edurne, et al.
Published: (2025)
by: Bernal-Berdun, Edurne, et al.
Published: (2025)
Similar Items
-
Lighting in Motion: Spatiotemporal HDR Lighting Estimation
by: Bolduc, Christophe, et al.
Published: (2025) -
PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lighting
by: Dastjerdi, Mohammad Reza Karimi, et al.
Published: (2024) -
UniLight: A Unified Representation for Lighting
by: Zhang, Zitian, et al.
Published: (2025) -
Towards a Perceptual Evaluation Framework for Lighting Estimation
by: Giroux, Justine, et al.
Published: (2023) -
GimbalDiffusion: Gravity-Aware Camera Control for Video Generation
by: Fortier-Chouinard, Frédéric, et al.
Published: (2025)