GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision

Fuente: arXiv
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Hauptverfasser: Zhang, Zihui, Yang, Yafei, Wen, Hongtao, Yang, Bo
Format: Preprint
Veröffentlicht: 2025
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author Zhang, Zihui
Yang, Yafei
Wen, Hongtao
Yang, Bo
author_facet Zhang, Zihui
Yang, Yafei
Wen, Hongtao
Yang, Bo
contents We study the hard problem of 3D object segmentation in complex point clouds without requiring human labels of 3D scenes for supervision. By relying on the similarity of pretrained 2D features or external signals such as motion to group 3D points as objects, existing unsupervised methods are usually limited to identifying simple objects like cars or their segmented objects are often inferior due to the lack of objectness in pretrained features. In this paper, we propose a new two-stage pipeline called GrabS. The core concept of our method is to learn generative and discriminative object-centric priors as a foundation from object datasets in the first stage, and then design an embodied agent to learn to discover multiple objects by querying against the pretrained generative priors in the second stage. We extensively evaluate our method on two real-world datasets and a newly created synthetic dataset, demonstrating remarkable segmentation performance, clearly surpassing all existing unsupervised methods.
format Preprint
id arxiv_https___arxiv_org_abs_2504_11754
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision
Zhang, Zihui
Yang, Yafei
Wen, Hongtao
Yang, Bo
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
We study the hard problem of 3D object segmentation in complex point clouds without requiring human labels of 3D scenes for supervision. By relying on the similarity of pretrained 2D features or external signals such as motion to group 3D points as objects, existing unsupervised methods are usually limited to identifying simple objects like cars or their segmented objects are often inferior due to the lack of objectness in pretrained features. In this paper, we propose a new two-stage pipeline called GrabS. The core concept of our method is to learn generative and discriminative object-centric priors as a foundation from object datasets in the first stage, and then design an embodied agent to learn to discover multiple objects by querying against the pretrained generative priors in the second stage. We extensively evaluate our method on two real-world datasets and a newly created synthetic dataset, demonstrating remarkable segmentation performance, clearly surpassing all existing unsupervised methods.
title GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
url https://arxiv.org/abs/2504.11754