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Autori principali: Isaza-Giraldo, Andrés, Bala, Paulo, Pereira, Lucas
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2504.12333
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author Isaza-Giraldo, Andrés
Bala, Paulo
Pereira, Lucas
author_facet Isaza-Giraldo, Andrés
Bala, Paulo
Pereira, Lucas
contents The evaluation of open-ended responses in serious games presents a unique challenge, as correctness is often subjective. Large Language Models (LLMs) are increasingly being explored as evaluators in such contexts, yet their accuracy and consistency remain uncertain, particularly for smaller models intended for local execution. This study investigates the reliability of five small-scale LLMs when assessing player responses in \textit{En-join}, a game that simulates decision-making within energy communities. By leveraging traditional binary classification metrics (including accuracy, true positive rate, and true negative rate), we systematically compare these models across different evaluation scenarios. Our results highlight the strengths and limitations of each model, revealing trade-offs between sensitivity, specificity, and overall performance. We demonstrate that while some models excel at identifying correct responses, others struggle with false positives or inconsistent evaluations. The findings highlight the need for context-aware evaluation frameworks and careful model selection when deploying LLMs as evaluators. This work contributes to the broader discourse on the trustworthiness of AI-driven assessment tools, offering insights into how different LLM architectures handle subjective evaluation tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2504_12333
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Meta-Evaluating Local LLMs: Rethinking Performance Metrics for Serious Games
Isaza-Giraldo, Andrés
Bala, Paulo
Pereira, Lucas
Computation and Language
Artificial Intelligence
Human-Computer Interaction
The evaluation of open-ended responses in serious games presents a unique challenge, as correctness is often subjective. Large Language Models (LLMs) are increasingly being explored as evaluators in such contexts, yet their accuracy and consistency remain uncertain, particularly for smaller models intended for local execution. This study investigates the reliability of five small-scale LLMs when assessing player responses in \textit{En-join}, a game that simulates decision-making within energy communities. By leveraging traditional binary classification metrics (including accuracy, true positive rate, and true negative rate), we systematically compare these models across different evaluation scenarios. Our results highlight the strengths and limitations of each model, revealing trade-offs between sensitivity, specificity, and overall performance. We demonstrate that while some models excel at identifying correct responses, others struggle with false positives or inconsistent evaluations. The findings highlight the need for context-aware evaluation frameworks and careful model selection when deploying LLMs as evaluators. This work contributes to the broader discourse on the trustworthiness of AI-driven assessment tools, offering insights into how different LLM architectures handle subjective evaluation tasks.
title Meta-Evaluating Local LLMs: Rethinking Performance Metrics for Serious Games
topic Computation and Language
Artificial Intelligence
Human-Computer Interaction
url https://arxiv.org/abs/2504.12333