Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering

Fuente: arXiv
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Main Authors: Dyken, Landon, Sewell, Andres, Usher, Will, Debardeleben, Nathan, Petruzza, Steve, Kumar, Sidharth
Format: Preprint
Published: 2025
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author Dyken, Landon
Sewell, Andres
Usher, Will
Debardeleben, Nathan
Petruzza, Steve
Kumar, Sidharth
author_facet Dyken, Landon
Sewell, Andres
Usher, Will
Debardeleben, Nathan
Petruzza, Steve
Kumar, Sidharth
contents Visualizing the large-scale datasets output by HPC resources presents a difficult challenge, as the memory and compute power required become prohibitively expensive for end user systems. Novel view synthesis techniques can address this by producing a small, interactive model of the data, requiring only a set of training images to learn from. While these models allow accessible visualization of large data and complex scenes, they do not provide the interactions needed for scientific volumes, as they do not support interactive selection of transfer functions and lighting parameters. To address this, we introduce Volume Encoding Gaussians (VEG), a 3D Gaussian-based representation for volume visualization that supports arbitrary color and opacity mappings. Unlike prior 3D Gaussian Splatting (3DGS) methods that store color and opacity for each Gaussian, VEG decouple the visual appearance from the data representation by encoding only scalar values, enabling transfer function-agnostic rendering of 3DGS models. To ensure complete scalar field coverage, we introduce an opacity-guided training strategy, using differentiable rendering with multiple transfer functions to optimize our data representation. This allows VEG to preserve fine features across the full scalar range of a dataset while remaining independent of any specific transfer function. Across a diverse set of volume datasets, we demonstrate that our method outperforms the state-of-the-art on transfer functions unseen during training, while requiring a fraction of the memory and training time.
format Preprint
id arxiv_https___arxiv_org_abs_2504_13339
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering
Dyken, Landon
Sewell, Andres
Usher, Will
Debardeleben, Nathan
Petruzza, Steve
Kumar, Sidharth
Graphics
Visualizing the large-scale datasets output by HPC resources presents a difficult challenge, as the memory and compute power required become prohibitively expensive for end user systems. Novel view synthesis techniques can address this by producing a small, interactive model of the data, requiring only a set of training images to learn from. While these models allow accessible visualization of large data and complex scenes, they do not provide the interactions needed for scientific volumes, as they do not support interactive selection of transfer functions and lighting parameters. To address this, we introduce Volume Encoding Gaussians (VEG), a 3D Gaussian-based representation for volume visualization that supports arbitrary color and opacity mappings. Unlike prior 3D Gaussian Splatting (3DGS) methods that store color and opacity for each Gaussian, VEG decouple the visual appearance from the data representation by encoding only scalar values, enabling transfer function-agnostic rendering of 3DGS models. To ensure complete scalar field coverage, we introduce an opacity-guided training strategy, using differentiable rendering with multiple transfer functions to optimize our data representation. This allows VEG to preserve fine features across the full scalar range of a dataset while remaining independent of any specific transfer function. Across a diverse set of volume datasets, we demonstrate that our method outperforms the state-of-the-art on transfer functions unseen during training, while requiring a fraction of the memory and training time.
title Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering
topic Graphics
url https://arxiv.org/abs/2504.13339