Maker-Maker games of rank 4 are PSPACE-complete

Fuente: arXiv
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Auteurs principaux: Galliot, Florian, Sénizergues, Jonas
Format: Preprint
Publié: 2025
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author Galliot, Florian
Sénizergues, Jonas
author_facet Galliot, Florian
Sénizergues, Jonas
contents The Maker-Maker convention of positional games is played on a hypergraph whose edges are interpreted as winning sets. Two players take turns picking a previously unpicked vertex, aiming at being first to pick all the vertices of some edge. Optimal play can only lead to a first player win or a draw, and deciding between the two is known to be PSPACE-complete even for 6-uniform hypergraphs. We establish PSPACE-completeness for hypergraphs of rank 4. As an intermediary, we use the recently introduced achievement positional games, a more general convention in which each player has their own winning sets (blue and red). We show that deciding whether the blue player has a winning strategy as the first player is PSPACE-complete even with blue edges of size 2 or 3 and pairwise disjoint red edges of size 2. The result for hypergraphs of rank 4 in the Maker-Maker convention follows as a simple corollary.
format Preprint
id arxiv_https___arxiv_org_abs_2504_14256
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Maker-Maker games of rank 4 are PSPACE-complete
Galliot, Florian
Sénizergues, Jonas
Discrete Mathematics
Computational Complexity
Combinatorics
The Maker-Maker convention of positional games is played on a hypergraph whose edges are interpreted as winning sets. Two players take turns picking a previously unpicked vertex, aiming at being first to pick all the vertices of some edge. Optimal play can only lead to a first player win or a draw, and deciding between the two is known to be PSPACE-complete even for 6-uniform hypergraphs. We establish PSPACE-completeness for hypergraphs of rank 4. As an intermediary, we use the recently introduced achievement positional games, a more general convention in which each player has their own winning sets (blue and red). We show that deciding whether the blue player has a winning strategy as the first player is PSPACE-complete even with blue edges of size 2 or 3 and pairwise disjoint red edges of size 2. The result for hypergraphs of rank 4 in the Maker-Maker convention follows as a simple corollary.
title Maker-Maker games of rank 4 are PSPACE-complete
topic Discrete Mathematics
Computational Complexity
Combinatorics
url https://arxiv.org/abs/2504.14256