MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation

Fuente: arXiv
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Main Authors: Jiao, Siyi, Zeng, Wenzheng, Li, Yerong, Zhang, Huayu, Gao, Changxin, Sang, Nong, Shou, Mike Zheng
Format: Preprint
Published: 2025
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author Jiao, Siyi
Zeng, Wenzheng
Li, Yerong
Zhang, Huayu
Gao, Changxin
Sang, Nong
Shou, Mike Zheng
author_facet Jiao, Siyi
Zeng, Wenzheng
Li, Yerong
Zhang, Huayu
Gao, Changxin
Sang, Nong
Shou, Mike Zheng
contents Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git}.
format Preprint
id arxiv_https___arxiv_org_abs_2504_14606
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation
Jiao, Siyi
Zeng, Wenzheng
Li, Yerong
Zhang, Huayu
Gao, Changxin
Sang, Nong
Shou, Mike Zheng
Computer Vision and Pattern Recognition
Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git}.
title MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.14606