Sensor Scheduling in Intrusion Detection Games with Uncertain Payoffs

Fuente: arXiv
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Auteurs principaux: Bhargav, Jayanth, Sundaram, Shreyas, Ghasemi, Mahsa
Format: Preprint
Publié: 2025
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author Bhargav, Jayanth
Sundaram, Shreyas
Ghasemi, Mahsa
author_facet Bhargav, Jayanth
Sundaram, Shreyas
Ghasemi, Mahsa
contents We study the problem of sensor scheduling for an intrusion detection task. We model this as a two-player zero-sum game over a graph, where the defender (Player 1) seeks to identify the optimal strategy for scheduling sensor orientations to minimize the probability of missed detection at minimal cost, while the intruder (Player 2) aims to identify the optimal path selection strategy to maximize missed detection probability at minimal cost. The defender's strategy space grows exponentially with the number of sensors, making direct computation of the Nash Equilibrium (NE) strategies computationally expensive. To tackle this, we propose a distributed variant of the Weighted Majority algorithm that exploits the structure of the game's payoff matrix, enabling efficient computation of the NE strategies with provable convergence guarantees. Next, we consider a more challenging scenario where the defender lacks knowledge of the true sensor models and, consequently, the game's payoff matrix. For this setting, we develop online learning algorithms that leverage bandit feedback from sensors to estimate the NE strategies. By building on existing results from perturbation theory and online learning in matrix games, we derive high-probability order-optimal regret bounds for our algorithms. Finally, through simulations, we demonstrate the empirical performance of our proposed algorithms in both known and unknown payoff scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2504_14725
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Sensor Scheduling in Intrusion Detection Games with Uncertain Payoffs
Bhargav, Jayanth
Sundaram, Shreyas
Ghasemi, Mahsa
Systems and Control
Computer Science and Game Theory
Optimization and Control
We study the problem of sensor scheduling for an intrusion detection task. We model this as a two-player zero-sum game over a graph, where the defender (Player 1) seeks to identify the optimal strategy for scheduling sensor orientations to minimize the probability of missed detection at minimal cost, while the intruder (Player 2) aims to identify the optimal path selection strategy to maximize missed detection probability at minimal cost. The defender's strategy space grows exponentially with the number of sensors, making direct computation of the Nash Equilibrium (NE) strategies computationally expensive. To tackle this, we propose a distributed variant of the Weighted Majority algorithm that exploits the structure of the game's payoff matrix, enabling efficient computation of the NE strategies with provable convergence guarantees. Next, we consider a more challenging scenario where the defender lacks knowledge of the true sensor models and, consequently, the game's payoff matrix. For this setting, we develop online learning algorithms that leverage bandit feedback from sensors to estimate the NE strategies. By building on existing results from perturbation theory and online learning in matrix games, we derive high-probability order-optimal regret bounds for our algorithms. Finally, through simulations, we demonstrate the empirical performance of our proposed algorithms in both known and unknown payoff scenarios.
title Sensor Scheduling in Intrusion Detection Games with Uncertain Payoffs
topic Systems and Control
Computer Science and Game Theory
Optimization and Control
url https://arxiv.org/abs/2504.14725