DRAWER: Digital Reconstruction and Articulation With Environment Realism

Fuente: arXiv
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Autori principali: Xia, Hongchi, Su, Entong, Memmel, Marius, Jain, Arhan, Yu, Raymond, Mbiziwo-Tiapo, Numfor, Farhadi, Ali, Gupta, Abhishek, Wang, Shenlong, Ma, Wei-Chiu
Natura: Preprint
Pubblicazione: 2025
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author Xia, Hongchi
Su, Entong
Memmel, Marius
Jain, Arhan
Yu, Raymond
Mbiziwo-Tiapo, Numfor
Farhadi, Ali
Gupta, Abhishek
Wang, Shenlong
Ma, Wei-Chiu
author_facet Xia, Hongchi
Su, Entong
Memmel, Marius
Jain, Arhan
Yu, Raymond
Mbiziwo-Tiapo, Numfor
Farhadi, Ali
Gupta, Abhishek
Wang, Shenlong
Ma, Wei-Chiu
contents Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a photorealistic and interactive digital environment. Our approach centers on two main contributions: (i) a reconstruction module based on a dual scene representation that reconstructs the scene with fine-grained geometric details, and (ii) an articulation module that identifies articulation types and hinge positions, reconstructs simulatable shapes and appearances and integrates them into the scene. The resulting virtual environment is photorealistic, interactive, and runs in real time, with compatibility for game engines and robotic simulation platforms. We demonstrate the potential of DRAWER by using it to automatically create an interactive game in Unreal Engine and to enable real-to-sim-to-real transfer for robotics applications.
format Preprint
id arxiv_https___arxiv_org_abs_2504_15278
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle DRAWER: Digital Reconstruction and Articulation With Environment Realism
Xia, Hongchi
Su, Entong
Memmel, Marius
Jain, Arhan
Yu, Raymond
Mbiziwo-Tiapo, Numfor
Farhadi, Ali
Gupta, Abhishek
Wang, Shenlong
Ma, Wei-Chiu
Computer Vision and Pattern Recognition
Robotics
Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a photorealistic and interactive digital environment. Our approach centers on two main contributions: (i) a reconstruction module based on a dual scene representation that reconstructs the scene with fine-grained geometric details, and (ii) an articulation module that identifies articulation types and hinge positions, reconstructs simulatable shapes and appearances and integrates them into the scene. The resulting virtual environment is photorealistic, interactive, and runs in real time, with compatibility for game engines and robotic simulation platforms. We demonstrate the potential of DRAWER by using it to automatically create an interactive game in Unreal Engine and to enable real-to-sim-to-real transfer for robotics applications.
title DRAWER: Digital Reconstruction and Articulation With Environment Realism
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2504.15278