LithOS: An Operating System for Efficient Machine Learning on GPUs

Fuente: arXiv
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Autori principali: Coppock, Patrick H., Zhang, Brian, Solomon, Eliot H., Kypriotis, Vasilis, Yang, Leon, Sharma, Bikash, Schatzberg, Dan, Mowry, Todd C., Skarlatos, Dimitrios
Natura: Preprint
Pubblicazione: 2025
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author Coppock, Patrick H.
Zhang, Brian
Solomon, Eliot H.
Kypriotis, Vasilis
Yang, Leon
Sharma, Bikash
Schatzberg, Dan
Mowry, Todd C.
Skarlatos, Dimitrios
author_facet Coppock, Patrick H.
Zhang, Brian
Solomon, Eliot H.
Kypriotis, Vasilis
Yang, Leon
Sharma, Bikash
Schatzberg, Dan
Mowry, Todd C.
Skarlatos, Dimitrios
contents The surging demand for GPUs in datacenters for machine learning (ML) has made efficient GPU utilization crucial. However, meeting the diverse needs of ML models while optimizing resource usage is challenging. To enable transparent, fine-grained GPU management that maximizes utilization and energy efficiency while maintaining strong isolation, an operating system (OS) approach is needed. This paper introduces LithOS, a first step toward a GPU OS. LithOS includes the following new abstractions and mechanisms for efficient GPU resource management: (i) a novel TPC Scheduler that supports spatial scheduling at the granularity of individual TPCs, unlocking efficient TPC stealing between workloads; (ii) transparent kernel atomization to reduce head-of-line blocking and enable dynamic resource reallocation mid-execution; (iii) a lightweight hardware right-sizing mechanism that determines the minimal TPC resources needed per atom; and (iv) a transparent power management mechanism that reduces power consumption based on in-flight work behavior. We implement LithOS in Rust and evaluate its performance across extensive ML environments, comparing it to state-of-the-art solutions from NVIDIA and prior research. For inference stacking, LithOS reduces tail latencies by 13x compared to MPS; compared to the best SotA, it reduces tail latencies by 3x while improving aggregate throughput by 1.6x. In hybrid inference-training stacking, LithOS reduces tail latencies by 4.7x compared to MPS; compared to the best SotA, it reduces tail latencies 1.18x while improving aggregate throughput by 1.35x. Finally, for a modest performance hit under 4%, LithOS's right-sizing provides a quarter of GPU capacity savings on average, while for a 7% hit, its power management yields a quarter of a GPU's energy savings. Overall, LithOS increases GPU efficiency, establishing a foundation for future OS research on GPUs.
format Preprint
id arxiv_https___arxiv_org_abs_2504_15465
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle LithOS: An Operating System for Efficient Machine Learning on GPUs
Coppock, Patrick H.
Zhang, Brian
Solomon, Eliot H.
Kypriotis, Vasilis
Yang, Leon
Sharma, Bikash
Schatzberg, Dan
Mowry, Todd C.
Skarlatos, Dimitrios
Operating Systems
Machine Learning
The surging demand for GPUs in datacenters for machine learning (ML) has made efficient GPU utilization crucial. However, meeting the diverse needs of ML models while optimizing resource usage is challenging. To enable transparent, fine-grained GPU management that maximizes utilization and energy efficiency while maintaining strong isolation, an operating system (OS) approach is needed. This paper introduces LithOS, a first step toward a GPU OS. LithOS includes the following new abstractions and mechanisms for efficient GPU resource management: (i) a novel TPC Scheduler that supports spatial scheduling at the granularity of individual TPCs, unlocking efficient TPC stealing between workloads; (ii) transparent kernel atomization to reduce head-of-line blocking and enable dynamic resource reallocation mid-execution; (iii) a lightweight hardware right-sizing mechanism that determines the minimal TPC resources needed per atom; and (iv) a transparent power management mechanism that reduces power consumption based on in-flight work behavior. We implement LithOS in Rust and evaluate its performance across extensive ML environments, comparing it to state-of-the-art solutions from NVIDIA and prior research. For inference stacking, LithOS reduces tail latencies by 13x compared to MPS; compared to the best SotA, it reduces tail latencies by 3x while improving aggregate throughput by 1.6x. In hybrid inference-training stacking, LithOS reduces tail latencies by 4.7x compared to MPS; compared to the best SotA, it reduces tail latencies 1.18x while improving aggregate throughput by 1.35x. Finally, for a modest performance hit under 4%, LithOS's right-sizing provides a quarter of GPU capacity savings on average, while for a 7% hit, its power management yields a quarter of a GPU's energy savings. Overall, LithOS increases GPU efficiency, establishing a foundation for future OS research on GPUs.
title LithOS: An Operating System for Efficient Machine Learning on GPUs
topic Operating Systems
Machine Learning
url https://arxiv.org/abs/2504.15465