Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: White, Isadora, Nottingham, Kolby, Maniar, Ayush, Robinson, Max, Lillemark, Hansen, Maheshwari, Mehul, Qin, Lianhui, Ammanabrolu, Prithviraj
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866910918629130240
author White, Isadora
Nottingham, Kolby
Maniar, Ayush
Robinson, Max
Lillemark, Hansen
Maheshwari, Mehul
Qin, Lianhui
Ammanabrolu, Prithviraj
author_facet White, Isadora
Nottingham, Kolby
Maniar, Ayush
Robinson, Max
Lillemark, Hansen
Maheshwari, Mehul
Qin, Lianhui
Ammanabrolu, Prithviraj
contents Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To this end we introduce MINDcraft, an easily extensible platform built to enable LLM agents to control characters in the open-world game of Minecraft; and MineCollab, a benchmark to test the different dimensions of embodied and collaborative reasoning. An experimental study finds that the primary bottleneck in collaborating effectively for current state-of-the-art agents is efficient natural language communication, with agent performance dropping as much as 15% when they are required to communicate detailed task completion plans. We conclude that existing LLM agents are ill-optimized for multi-agent collaboration, especially in embodied scenarios, and highlight the need to employ methods beyond in-context and imitation learning. Our website can be found here: https://mindcraft-minecollab.github.io/
format Preprint
id arxiv_https___arxiv_org_abs_2504_17950
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning
White, Isadora
Nottingham, Kolby
Maniar, Ayush
Robinson, Max
Lillemark, Hansen
Maheshwari, Mehul
Qin, Lianhui
Ammanabrolu, Prithviraj
Multiagent Systems
Computation and Language
Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To this end we introduce MINDcraft, an easily extensible platform built to enable LLM agents to control characters in the open-world game of Minecraft; and MineCollab, a benchmark to test the different dimensions of embodied and collaborative reasoning. An experimental study finds that the primary bottleneck in collaborating effectively for current state-of-the-art agents is efficient natural language communication, with agent performance dropping as much as 15% when they are required to communicate detailed task completion plans. We conclude that existing LLM agents are ill-optimized for multi-agent collaboration, especially in embodied scenarios, and highlight the need to employ methods beyond in-context and imitation learning. Our website can be found here: https://mindcraft-minecollab.github.io/
title Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning
topic Multiagent Systems
Computation and Language
url https://arxiv.org/abs/2504.17950