Spatial Reasoner: A 3D Inference Pipeline for XR Applications

Fuente: arXiv
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Autores principales: Häsler, Steven, Ackermann, Philipp
Formato: Preprint
Publicado: 2025
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author Häsler, Steven
Ackermann, Philipp
author_facet Häsler, Steven
Ackermann, Philipp
contents Modern extended reality XR systems provide rich analysis of image data and fusion of sensor input and demand AR/VR applications that can reason about 3D scenes in a semantic manner. We present a spatial reasoning framework that bridges geometric facts with symbolic predicates and relations to handle key tasks such as determining how 3D objects are arranged among each other ('on', 'behind', 'near', etc.). Its foundation relies on oriented 3D bounding box representations, enhanced by a comprehensive set of spatial predicates, ranging from topology and connectivity to directionality and orientation, expressed in a formalism related to natural language. The derived predicates form a spatial knowledge graph and, in combination with a pipeline-based inference model, enable spatial queries and dynamic rule evaluation. Implementations for client- and server-side processing demonstrate the framework's capability to efficiently translate geometric data into actionable knowledge, ensuring scalable and technology-independent spatial reasoning in complex 3D environments. The Spatial Reasoner framework is fostering the creation of spatial ontologies, and seamlessly integrates with and therefore enriches machine learning, natural language processing, and rule systems in XR applications.
format Preprint
id arxiv_https___arxiv_org_abs_2504_18380
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Spatial Reasoner: A 3D Inference Pipeline for XR Applications
Häsler, Steven
Ackermann, Philipp
Software Engineering
Artificial Intelligence
Graphics
Human-Computer Interaction
spatial computing, extended reality, knowledge representation, spatial reasoning
Modern extended reality XR systems provide rich analysis of image data and fusion of sensor input and demand AR/VR applications that can reason about 3D scenes in a semantic manner. We present a spatial reasoning framework that bridges geometric facts with symbolic predicates and relations to handle key tasks such as determining how 3D objects are arranged among each other ('on', 'behind', 'near', etc.). Its foundation relies on oriented 3D bounding box representations, enhanced by a comprehensive set of spatial predicates, ranging from topology and connectivity to directionality and orientation, expressed in a formalism related to natural language. The derived predicates form a spatial knowledge graph and, in combination with a pipeline-based inference model, enable spatial queries and dynamic rule evaluation. Implementations for client- and server-side processing demonstrate the framework's capability to efficiently translate geometric data into actionable knowledge, ensuring scalable and technology-independent spatial reasoning in complex 3D environments. The Spatial Reasoner framework is fostering the creation of spatial ontologies, and seamlessly integrates with and therefore enriches machine learning, natural language processing, and rule systems in XR applications.
title Spatial Reasoner: A 3D Inference Pipeline for XR Applications
topic Software Engineering
Artificial Intelligence
Graphics
Human-Computer Interaction
spatial computing, extended reality, knowledge representation, spatial reasoning
url https://arxiv.org/abs/2504.18380