Can Code Outlove Blood? An LLM-based VR Experience to Prompt Reflection on Parental Verbal Abuse

Fuente: arXiv
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Auteurs principaux: Fu, Jiaying, Gu, Jialin, Gong, Tianyue, Zhou, Tiange
Format: Preprint
Publié: 2025
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author Fu, Jiaying
Gu, Jialin
Gong, Tianyue
Zhou, Tiange
author_facet Fu, Jiaying
Gu, Jialin
Gong, Tianyue
Zhou, Tiange
contents Parental verbal abuse leaves lasting emotional impacts, yet current therapeutic approaches often lack immersive self-reflection opportunities. To address this, we developed a VR experience powered by LLMs to foster reflection on parental verbal abuse. Participants with relevant experiences engage in a dual-phase VR experience: first assuming the role of a verbally abusive parent, interacting with an LLM portraying a child, then observing the LLM reframing abusive dialogue into warm, supportive expressions as a nurturing parent. A qualitative study with 12 participants showed that the experience encourages reflection on their past experiences and fosters supportive emotions. However, these effects vary with participants' personal histories, emphasizing the need for greater personalization in AI-driven emotional support. This study explores the use of LLMs in immersive environment to promote emotional reflection, offering insights into the design of AI-driven emotional support systems.
format Preprint
id arxiv_https___arxiv_org_abs_2504_18410
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Can Code Outlove Blood? An LLM-based VR Experience to Prompt Reflection on Parental Verbal Abuse
Fu, Jiaying
Gu, Jialin
Gong, Tianyue
Zhou, Tiange
Human-Computer Interaction
Parental verbal abuse leaves lasting emotional impacts, yet current therapeutic approaches often lack immersive self-reflection opportunities. To address this, we developed a VR experience powered by LLMs to foster reflection on parental verbal abuse. Participants with relevant experiences engage in a dual-phase VR experience: first assuming the role of a verbally abusive parent, interacting with an LLM portraying a child, then observing the LLM reframing abusive dialogue into warm, supportive expressions as a nurturing parent. A qualitative study with 12 participants showed that the experience encourages reflection on their past experiences and fosters supportive emotions. However, these effects vary with participants' personal histories, emphasizing the need for greater personalization in AI-driven emotional support. This study explores the use of LLMs in immersive environment to promote emotional reflection, offering insights into the design of AI-driven emotional support systems.
title Can Code Outlove Blood? An LLM-based VR Experience to Prompt Reflection on Parental Verbal Abuse
topic Human-Computer Interaction
url https://arxiv.org/abs/2504.18410