Sojourner under Sabotage: A Serious Testing and Debugging Game
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arXiv
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| Main Authors: | , , |
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| Format: | Preprint |
| Published: |
2025
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| Subjects: | |
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| _version_ | 1866910920467283968 |
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| author | Straubinger, Philipp Greller, Tim Fraser, Gordon |
| author_facet | Straubinger, Philipp Greller, Tim Fraser, Gordon |
| contents | Teaching software testing and debugging is a critical yet challenging task in computer science education, often hindered by low student engagement and the perceived monotony of these activities. Sojourner under Sabotage, a browser-based serious game, reimagines this learning experience by blending education with an immersive and interactive storyline. Players take on the role of a spaceship crew member, using unit testing and debugging techniques to identify and repair sabotaged components across seven progressively challenging levels. A study with 79 students demonstrates that the game is a powerful tool for enhancing motivation, engagement, and skill development. These findings underscore the transformative potential of serious games in making essential software engineering practices accessible and enjoyable. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2504_19287 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Sojourner under Sabotage: A Serious Testing and Debugging Game Straubinger, Philipp Greller, Tim Fraser, Gordon Software Engineering Teaching software testing and debugging is a critical yet challenging task in computer science education, often hindered by low student engagement and the perceived monotony of these activities. Sojourner under Sabotage, a browser-based serious game, reimagines this learning experience by blending education with an immersive and interactive storyline. Players take on the role of a spaceship crew member, using unit testing and debugging techniques to identify and repair sabotaged components across seven progressively challenging levels. A study with 79 students demonstrates that the game is a powerful tool for enhancing motivation, engagement, and skill development. These findings underscore the transformative potential of serious games in making essential software engineering practices accessible and enjoyable. |
| title | Sojourner under Sabotage: A Serious Testing and Debugging Game |
| topic | Software Engineering |
| url | https://arxiv.org/abs/2504.19287 |