HumMorph: Generalized Dynamic Human Neural Fields from Few Views

Fuente: arXiv
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Main Authors: Zadrożny, Jakub, Bilen, Hakan
Format: Preprint
Published: 2025
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author Zadrożny, Jakub
Bilen, Hakan
author_facet Zadrożny, Jakub
Bilen, Hakan
contents We introduce HumMorph, a novel generalized approach to free-viewpoint rendering of dynamic human bodies with explicit pose control. HumMorph renders a human actor in any specified pose given a few observed views (starting from just one) in arbitrary poses. Our method enables fast inference as it relies only on feed-forward passes through the model. We first construct a coarse representation of the actor in the canonical T-pose, which combines visual features from individual partial observations and fills missing information using learned prior knowledge. The coarse representation is complemented by fine-grained pixel-aligned features extracted directly from the observed views, which provide high-resolution appearance information. We show that HumMorph is competitive with the state-of-the-art when only a single input view is available, however, we achieve results with significantly better visual quality given just 2 monocular observations. Moreover, previous generalized methods assume access to accurate body shape and pose parameters obtained using synchronized multi-camera setups. In contrast, we consider a more practical scenario where these body parameters are noisily estimated directly from the observed views. Our experimental results demonstrate that our architecture is more robust to errors in the noisy parameters and clearly outperforms the state of the art in this setting.
format Preprint
id arxiv_https___arxiv_org_abs_2504_19390
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle HumMorph: Generalized Dynamic Human Neural Fields from Few Views
Zadrożny, Jakub
Bilen, Hakan
Computer Vision and Pattern Recognition
We introduce HumMorph, a novel generalized approach to free-viewpoint rendering of dynamic human bodies with explicit pose control. HumMorph renders a human actor in any specified pose given a few observed views (starting from just one) in arbitrary poses. Our method enables fast inference as it relies only on feed-forward passes through the model. We first construct a coarse representation of the actor in the canonical T-pose, which combines visual features from individual partial observations and fills missing information using learned prior knowledge. The coarse representation is complemented by fine-grained pixel-aligned features extracted directly from the observed views, which provide high-resolution appearance information. We show that HumMorph is competitive with the state-of-the-art when only a single input view is available, however, we achieve results with significantly better visual quality given just 2 monocular observations. Moreover, previous generalized methods assume access to accurate body shape and pose parameters obtained using synchronized multi-camera setups. In contrast, we consider a more practical scenario where these body parameters are noisily estimated directly from the observed views. Our experimental results demonstrate that our architecture is more robust to errors in the noisy parameters and clearly outperforms the state of the art in this setting.
title HumMorph: Generalized Dynamic Human Neural Fields from Few Views
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.19390