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Hauptverfasser: Wu, Chengzhi, Wan, Yuxin, Fu, Hao, Pfrommer, Julius, Zhong, Zeyun, Zheng, Junwei, Zhang, Jiaming, Beyerer, Jürgen
Format: Preprint
Veröffentlicht: 2025
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Online-Zugang:https://arxiv.org/abs/2504.19581
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author Wu, Chengzhi
Wan, Yuxin
Fu, Hao
Pfrommer, Julius
Zhong, Zeyun
Zheng, Junwei
Zhang, Jiaming
Beyerer, Jürgen
author_facet Wu, Chengzhi
Wan, Yuxin
Fu, Hao
Pfrommer, Julius
Zhong, Zeyun
Zheng, Junwei
Zhang, Jiaming
Beyerer, Jürgen
contents Driven by the increasing demand for accurate and efficient representation of 3D data in various domains, point cloud sampling has emerged as a pivotal research topic in 3D computer vision. Recently, learning-to-sample methods have garnered growing interest from the community, particularly for their ability to be jointly trained with downstream tasks. However, previous learning-based sampling methods either lead to unrecognizable sampling patterns by generating a new point cloud or biased sampled results by focusing excessively on sharp edge details. Moreover, they all overlook the natural variations in point distribution across different shapes, applying a similar sampling strategy to all point clouds. In this paper, we propose a Sparse Attention Map and Bin-based Learning method (termed SAMBLE) to learn shape-specific sampling strategies for point cloud shapes. SAMBLE effectively achieves an improved balance between sampling edge points for local details and preserving uniformity in the global shape, resulting in superior performance across multiple common point cloud downstream tasks, even in scenarios with few-point sampling.
format Preprint
id arxiv_https___arxiv_org_abs_2504_19581
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SAMBLE: Shape-Specific Point Cloud Sampling for an Optimal Trade-Off Between Local Detail and Global Uniformity
Wu, Chengzhi
Wan, Yuxin
Fu, Hao
Pfrommer, Julius
Zhong, Zeyun
Zheng, Junwei
Zhang, Jiaming
Beyerer, Jürgen
Computer Vision and Pattern Recognition
Driven by the increasing demand for accurate and efficient representation of 3D data in various domains, point cloud sampling has emerged as a pivotal research topic in 3D computer vision. Recently, learning-to-sample methods have garnered growing interest from the community, particularly for their ability to be jointly trained with downstream tasks. However, previous learning-based sampling methods either lead to unrecognizable sampling patterns by generating a new point cloud or biased sampled results by focusing excessively on sharp edge details. Moreover, they all overlook the natural variations in point distribution across different shapes, applying a similar sampling strategy to all point clouds. In this paper, we propose a Sparse Attention Map and Bin-based Learning method (termed SAMBLE) to learn shape-specific sampling strategies for point cloud shapes. SAMBLE effectively achieves an improved balance between sampling edge points for local details and preserving uniformity in the global shape, resulting in superior performance across multiple common point cloud downstream tasks, even in scenarios with few-point sampling.
title SAMBLE: Shape-Specific Point Cloud Sampling for an Optimal Trade-Off Between Local Detail and Global Uniformity
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.19581