Large-scale visual SLAM for in-the-wild videos

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Sun, Shuo, Sattler, Torsten, Mielle, Malcolm, Lilienthal, Achim J., Magnusson, Martin
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866908342952132608
author Sun, Shuo
Sattler, Torsten
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
author_facet Sun, Shuo
Sattler, Torsten
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
contents Accurate and robust 3D scene reconstruction from casual, in-the-wild videos can significantly simplify robot deployment to new environments. However, reliable camera pose estimation and scene reconstruction from such unconstrained videos remains an open challenge. Existing visual-only SLAM methods perform well on benchmark datasets but struggle with real-world footage which often exhibits uncontrolled motion including rapid rotations and pure forward movements, textureless regions, and dynamic objects. We analyze the limitations of current methods and introduce a robust pipeline designed to improve 3D reconstruction from casual videos. We build upon recent deep visual odometry methods but increase robustness in several ways. Camera intrinsics are automatically recovered from the first few frames using structure-from-motion. Dynamic objects and less-constrained areas are masked with a predictive model. Additionally, we leverage monocular depth estimates to regularize bundle adjustment, mitigating errors in low-parallax situations. Finally, we integrate place recognition and loop closure to reduce long-term drift and refine both intrinsics and pose estimates through global bundle adjustment. We demonstrate large-scale contiguous 3D models from several online videos in various environments. In contrast, baseline methods typically produce locally inconsistent results at several points, producing separate segments or distorted maps. In lieu of ground-truth pose data, we evaluate map consistency, execution time and visual accuracy of re-rendered NeRF models. Our proposed system establishes a new baseline for visual reconstruction from casual uncontrolled videos found online, demonstrating more consistent reconstructions over longer sequences of in-the-wild videos than previously achieved.
format Preprint
id arxiv_https___arxiv_org_abs_2504_20496
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Large-scale visual SLAM for in-the-wild videos
Sun, Shuo
Sattler, Torsten
Mielle, Malcolm
Lilienthal, Achim J.
Magnusson, Martin
Computer Vision and Pattern Recognition
Accurate and robust 3D scene reconstruction from casual, in-the-wild videos can significantly simplify robot deployment to new environments. However, reliable camera pose estimation and scene reconstruction from such unconstrained videos remains an open challenge. Existing visual-only SLAM methods perform well on benchmark datasets but struggle with real-world footage which often exhibits uncontrolled motion including rapid rotations and pure forward movements, textureless regions, and dynamic objects. We analyze the limitations of current methods and introduce a robust pipeline designed to improve 3D reconstruction from casual videos. We build upon recent deep visual odometry methods but increase robustness in several ways. Camera intrinsics are automatically recovered from the first few frames using structure-from-motion. Dynamic objects and less-constrained areas are masked with a predictive model. Additionally, we leverage monocular depth estimates to regularize bundle adjustment, mitigating errors in low-parallax situations. Finally, we integrate place recognition and loop closure to reduce long-term drift and refine both intrinsics and pose estimates through global bundle adjustment. We demonstrate large-scale contiguous 3D models from several online videos in various environments. In contrast, baseline methods typically produce locally inconsistent results at several points, producing separate segments or distorted maps. In lieu of ground-truth pose data, we evaluate map consistency, execution time and visual accuracy of re-rendered NeRF models. Our proposed system establishes a new baseline for visual reconstruction from casual uncontrolled videos found online, demonstrating more consistent reconstructions over longer sequences of in-the-wild videos than previously achieved.
title Large-scale visual SLAM for in-the-wild videos
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2504.20496