PRISM: Projection-based Reward Integration for Scene-Aware Real-to-Sim-to-Real Transfer with Few Demonstrations

Fuente: arXiv
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Autori principali: Sun, Haowen, Wang, Han, Ma, Chengzhong, Zhang, Shaolong, Ye, Jiawei, Chen, Xingyu, Lan, Xuguang
Natura: Preprint
Pubblicazione: 2025
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author Sun, Haowen
Wang, Han
Ma, Chengzhong
Zhang, Shaolong
Ye, Jiawei
Chen, Xingyu
Lan, Xuguang
author_facet Sun, Haowen
Wang, Han
Ma, Chengzhong
Zhang, Shaolong
Ye, Jiawei
Chen, Xingyu
Lan, Xuguang
contents Learning from few demonstrations to develop policies robust to variations in robot initial positions and object poses is a problem of significant practical interest in robotics. Compared to imitation learning, which often struggles to generalize from limited samples, reinforcement learning (RL) can autonomously explore to obtain robust behaviors. Training RL agents through direct interaction with the real world is often impractical and unsafe, while building simulation environments requires extensive manual effort, such as designing scenes and crafting task-specific reward functions. To address these challenges, we propose an integrated real-to-sim-to-real pipeline that constructs simulation environments based on expert demonstrations by identifying scene objects from images and retrieving their corresponding 3D models from existing libraries. We introduce a projection-based reward model for RL policy training that is supervised by a vision-language model (VLM) using human-guided object projection relationships as prompts, with the policy further fine-tuned using expert demonstrations. In general, our work focuses on the construction of simulation environments and RL-based policy training, ultimately enabling the deployment of reliable robotic control policies in real-world scenarios.
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id arxiv_https___arxiv_org_abs_2504_20520
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PRISM: Projection-based Reward Integration for Scene-Aware Real-to-Sim-to-Real Transfer with Few Demonstrations
Sun, Haowen
Wang, Han
Ma, Chengzhong
Zhang, Shaolong
Ye, Jiawei
Chen, Xingyu
Lan, Xuguang
Robotics
Artificial Intelligence
Learning from few demonstrations to develop policies robust to variations in robot initial positions and object poses is a problem of significant practical interest in robotics. Compared to imitation learning, which often struggles to generalize from limited samples, reinforcement learning (RL) can autonomously explore to obtain robust behaviors. Training RL agents through direct interaction with the real world is often impractical and unsafe, while building simulation environments requires extensive manual effort, such as designing scenes and crafting task-specific reward functions. To address these challenges, we propose an integrated real-to-sim-to-real pipeline that constructs simulation environments based on expert demonstrations by identifying scene objects from images and retrieving their corresponding 3D models from existing libraries. We introduce a projection-based reward model for RL policy training that is supervised by a vision-language model (VLM) using human-guided object projection relationships as prompts, with the policy further fine-tuned using expert demonstrations. In general, our work focuses on the construction of simulation environments and RL-based policy training, ultimately enabling the deployment of reliable robotic control policies in real-world scenarios.
title PRISM: Projection-based Reward Integration for Scene-Aware Real-to-Sim-to-Real Transfer with Few Demonstrations
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2504.20520