Saved in:
Bibliographic Details
Main Authors: De Giacomo, Giuseppe, Parretti, Gianmarco, Zhu, Shufang
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2504.20983
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916713005580288
author De Giacomo, Giuseppe
Parretti, Gianmarco
Zhu, Shufang
author_facet De Giacomo, Giuseppe
Parretti, Gianmarco
Zhu, Shufang
contents We study a variant of LTLf synthesis that synthesizes adaptive strategies for achieving a multi-tier goal, consisting of multiple increasingly challenging LTLf objectives in nondeterministic planning domains. Adaptive strategies are strategies that at any point of their execution (i) enforce the satisfaction of as many objectives as possible in the multi-tier goal, and (ii) exploit possible cooperation from the environment to satisfy as many as possible of the remaining ones. This happens dynamically: if the environment cooperates (ii) and an objective becomes enforceable (i), then our strategies will enforce it. We provide a game-theoretic technique to compute adaptive strategies that is sound and complete. Notably, our technique is polynomial, in fact quadratic, in the number of objectives. In other words, it handles multi-tier goals with only a minor overhead compared to standard LTLf synthesis.
format Preprint
id arxiv_https___arxiv_org_abs_2504_20983
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle LTLf Adaptive Synthesis for Multi-Tier Goals in Nondeterministic Domains
De Giacomo, Giuseppe
Parretti, Gianmarco
Zhu, Shufang
Artificial Intelligence
We study a variant of LTLf synthesis that synthesizes adaptive strategies for achieving a multi-tier goal, consisting of multiple increasingly challenging LTLf objectives in nondeterministic planning domains. Adaptive strategies are strategies that at any point of their execution (i) enforce the satisfaction of as many objectives as possible in the multi-tier goal, and (ii) exploit possible cooperation from the environment to satisfy as many as possible of the remaining ones. This happens dynamically: if the environment cooperates (ii) and an objective becomes enforceable (i), then our strategies will enforce it. We provide a game-theoretic technique to compute adaptive strategies that is sound and complete. Notably, our technique is polynomial, in fact quadratic, in the number of objectives. In other words, it handles multi-tier goals with only a minor overhead compared to standard LTLf synthesis.
title LTLf Adaptive Synthesis for Multi-Tier Goals in Nondeterministic Domains
topic Artificial Intelligence
url https://arxiv.org/abs/2504.20983