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Bibliographic Details
Main Authors: Rossi, Cristina, Varghese, Rini, Bastian, Amy J
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2504.21696
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author Rossi, Cristina
Varghese, Rini
Bastian, Amy J
author_facet Rossi, Cristina
Varghese, Rini
Bastian, Amy J
contents Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor tasks remains complex, requiring advanced programming skills and limiting accessibility in research and clinical settings. MovementVR is an open-source platform designed to address these challenges by enabling the creation of customizable, naturalistic reaching tasks in VR without coding expertise. It integrates physics-based hand-object interactions, real-time hand tracking, and flexible experimental paradigms, including motor adaptation and reinforcement learning. The intuitive graphical user interface (GUI) allows researchers to customize task parameters and paradigm structure. Unlike existing platforms, MovementVR eliminates the need for scripting while supporting extensive customization and preserving ecological validity and realism. In addition to reducing technical barriers, MovementVR lowers financial constraints by being compatible with consumer-grade VR headsets. It is freely available with comprehensive documentation, facilitating broader adoption in movement research and rehabilitation.
format Preprint
id arxiv_https___arxiv_org_abs_2504_21696
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MovementVR: An open-source tool for the study of motor control and learning in virtual reality
Rossi, Cristina
Varghese, Rini
Bastian, Amy J
Quantitative Methods
Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor tasks remains complex, requiring advanced programming skills and limiting accessibility in research and clinical settings. MovementVR is an open-source platform designed to address these challenges by enabling the creation of customizable, naturalistic reaching tasks in VR without coding expertise. It integrates physics-based hand-object interactions, real-time hand tracking, and flexible experimental paradigms, including motor adaptation and reinforcement learning. The intuitive graphical user interface (GUI) allows researchers to customize task parameters and paradigm structure. Unlike existing platforms, MovementVR eliminates the need for scripting while supporting extensive customization and preserving ecological validity and realism. In addition to reducing technical barriers, MovementVR lowers financial constraints by being compatible with consumer-grade VR headsets. It is freely available with comprehensive documentation, facilitating broader adoption in movement research and rehabilitation.
title MovementVR: An open-source tool for the study of motor control and learning in virtual reality
topic Quantitative Methods
url https://arxiv.org/abs/2504.21696