IK Seed Generator for Dual-Arm Human-like Physicality Robot with Mobile Base

Fuente: arXiv
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Autori principali: Takamatsu, Jun, Kanehira, Atsushi, Sasabuchi, Kazuhiro, Wake, Naoki, Ikeuchi, Katsushi
Natura: Preprint
Pubblicazione: 2025
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author Takamatsu, Jun
Kanehira, Atsushi
Sasabuchi, Kazuhiro
Wake, Naoki
Ikeuchi, Katsushi
author_facet Takamatsu, Jun
Kanehira, Atsushi
Sasabuchi, Kazuhiro
Wake, Naoki
Ikeuchi, Katsushi
contents Robots are strongly expected as a means of replacing human tasks. If a robot has a human-like physicality, the possibility of replacing human tasks increases. In the case of household service robots, it is desirable for them to be on a human-like size so that they do not become excessively large in order to coexist with humans in their operating environment. However, robots with size limitations tend to have difficulty solving inverse kinematics (IK) due to mechanical limitations, such as joint angle limitations. Conversely, if the difficulty coming from this limitation could be mitigated, one can expect that the use of such robots becomes more valuable. In numerical IK solver, which is commonly used for robots with higher degrees-of-freedom (DOF), the solvability of IK depends on the initial guess given to the solver. Thus, this paper proposes a method for generating a good initial guess for a numerical IK solver given the target hand configuration. For the purpose, we define the goodness of an initial guess using the scaled Jacobian matrix, which can calculate the manipulability index considering the joint limits. These two factors are related to the difficulty of solving IK. We generate the initial guess by optimizing the goodness using the genetic algorithm (GA). To enumerate much possible IK solutions, we use the reachability map that represents the reachable area of the robot hand in the arm-base coordinate system. We conduct quantitative evaluation and prove that using an initial guess that is judged to be better using the goodness value increases the probability that IK is solved. Finally, as an application of the proposed method, we show that by generating good initial guesses for IK a robot actually achieves three typical scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2505_00871
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle IK Seed Generator for Dual-Arm Human-like Physicality Robot with Mobile Base
Takamatsu, Jun
Kanehira, Atsushi
Sasabuchi, Kazuhiro
Wake, Naoki
Ikeuchi, Katsushi
Robotics
Artificial Intelligence
Robots are strongly expected as a means of replacing human tasks. If a robot has a human-like physicality, the possibility of replacing human tasks increases. In the case of household service robots, it is desirable for them to be on a human-like size so that they do not become excessively large in order to coexist with humans in their operating environment. However, robots with size limitations tend to have difficulty solving inverse kinematics (IK) due to mechanical limitations, such as joint angle limitations. Conversely, if the difficulty coming from this limitation could be mitigated, one can expect that the use of such robots becomes more valuable. In numerical IK solver, which is commonly used for robots with higher degrees-of-freedom (DOF), the solvability of IK depends on the initial guess given to the solver. Thus, this paper proposes a method for generating a good initial guess for a numerical IK solver given the target hand configuration. For the purpose, we define the goodness of an initial guess using the scaled Jacobian matrix, which can calculate the manipulability index considering the joint limits. These two factors are related to the difficulty of solving IK. We generate the initial guess by optimizing the goodness using the genetic algorithm (GA). To enumerate much possible IK solutions, we use the reachability map that represents the reachable area of the robot hand in the arm-base coordinate system. We conduct quantitative evaluation and prove that using an initial guess that is judged to be better using the goodness value increases the probability that IK is solved. Finally, as an application of the proposed method, we show that by generating good initial guesses for IK a robot actually achieves three typical scenarios.
title IK Seed Generator for Dual-Arm Human-like Physicality Robot with Mobile Base
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2505.00871