Fang, Y., Wang, Q., & Wang, W. (2025). Aokana: A GPU-Driven Voxel Rendering Framework for Open World Games.
Chicago Style (17th ed.) CitationFang, Yingrong, Qitong Wang, and Wei Wang. Aokana: A GPU-Driven Voxel Rendering Framework for Open World Games. 2025.
MLA (9th ed.) CitationFang, Yingrong, et al. Aokana: A GPU-Driven Voxel Rendering Framework for Open World Games. 2025.
Warning: These citations may not always be 100% accurate.