Game Theory and Multi-Agent Reinforcement Learning for Zonal Ancillary Markets

Fuente: arXiv
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Main Authors: Morri, Francesco, Cadre, Hélène Le, Gruet, Pierre, Brotcorne, Luce
Format: Preprint
Published: 2025
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author Morri, Francesco
Cadre, Hélène Le
Gruet, Pierre
Brotcorne, Luce
author_facet Morri, Francesco
Cadre, Hélène Le
Gruet, Pierre
Brotcorne, Luce
contents We characterize zonal ancillary market coupling relying on noncooperative game theory. To that purpose, we formulate the ancillary market as a multi-leader single follower bilevel problem, that we subsequently cast as a generalized Nash game with side constraints and nonconvex feasibility sets. We determine conditions for equilibrium existence and show that the game has a generalized potential game structure. To compute market equilibrium, we rely on two exact approaches: an integrated optimization approach and Gauss-Seidel best-response, that we compare against multi-agent deep reinforcement learning. On real data from Germany and Austria, simulations indicate that multi-agent deep reinforcement learning achieves the smallest convergence rate but requires pretraining, while best-response is the slowest. On the economics side, multi-agent deep reinforcement learning results in smaller market costs compared to the exact methods, but at the cost of higher variability in the profit allocation among stakeholders. Further, stronger coupling between zones tends to reduce costs for larger zones.
format Preprint
id arxiv_https___arxiv_org_abs_2505_03288
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Game Theory and Multi-Agent Reinforcement Learning for Zonal Ancillary Markets
Morri, Francesco
Cadre, Hélène Le
Gruet, Pierre
Brotcorne, Luce
Multiagent Systems
Computer Science and Game Theory
General Economics
Economics
We characterize zonal ancillary market coupling relying on noncooperative game theory. To that purpose, we formulate the ancillary market as a multi-leader single follower bilevel problem, that we subsequently cast as a generalized Nash game with side constraints and nonconvex feasibility sets. We determine conditions for equilibrium existence and show that the game has a generalized potential game structure. To compute market equilibrium, we rely on two exact approaches: an integrated optimization approach and Gauss-Seidel best-response, that we compare against multi-agent deep reinforcement learning. On real data from Germany and Austria, simulations indicate that multi-agent deep reinforcement learning achieves the smallest convergence rate but requires pretraining, while best-response is the slowest. On the economics side, multi-agent deep reinforcement learning results in smaller market costs compared to the exact methods, but at the cost of higher variability in the profit allocation among stakeholders. Further, stronger coupling between zones tends to reduce costs for larger zones.
title Game Theory and Multi-Agent Reinforcement Learning for Zonal Ancillary Markets
topic Multiagent Systems
Computer Science and Game Theory
General Economics
Economics
url https://arxiv.org/abs/2505.03288