Saved in:
Bibliographic Details
Main Authors: Zhang, Shikun, Wang, Yiqun, Chen, Cunjian, Li, Yong, Ke, Qiuhong
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2505.03362
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916722368315392
author Zhang, Shikun
Wang, Yiqun
Chen, Cunjian
Li, Yong
Ke, Qiuhong
author_facet Zhang, Shikun
Wang, Yiqun
Chen, Cunjian
Li, Yong
Ke, Qiuhong
contents Neural implicit 3D reconstruction can reproduce shapes without 3D supervision, and it learns the 3D scene through volume rendering methods and neural implicit representations. Current neural surface reconstruction methods tend to randomly sample the entire image, making it difficult to learn high-frequency details on the surface, and thus the reconstruction results tend to be too smooth. We designed a method (FreNeuS) based on high-frequency information to solve the problem of insufficient surface detail. Specifically, FreNeuS uses pixel gradient changes to easily acquire high-frequency regions in an image and uses the obtained high-frequency information to guide surface detail reconstruction. High-frequency information is first used to guide the dynamic sampling of rays, applying different sampling strategies according to variations in high-frequency regions. To further enhance the focus on surface details, we have designed a high-frequency weighting method that constrains the representation of high-frequency details during the reconstruction process. Qualitative and quantitative results show that our method can reconstruct fine surface details and obtain better surface reconstruction quality compared to existing methods. In addition, our method is more applicable and can be generalized to any NeuS-based work.
format Preprint
id arxiv_https___arxiv_org_abs_2505_03362
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 3D Surface Reconstruction with Enhanced High-Frequency Details
Zhang, Shikun
Wang, Yiqun
Chen, Cunjian
Li, Yong
Ke, Qiuhong
Computer Vision and Pattern Recognition
Neural implicit 3D reconstruction can reproduce shapes without 3D supervision, and it learns the 3D scene through volume rendering methods and neural implicit representations. Current neural surface reconstruction methods tend to randomly sample the entire image, making it difficult to learn high-frequency details on the surface, and thus the reconstruction results tend to be too smooth. We designed a method (FreNeuS) based on high-frequency information to solve the problem of insufficient surface detail. Specifically, FreNeuS uses pixel gradient changes to easily acquire high-frequency regions in an image and uses the obtained high-frequency information to guide surface detail reconstruction. High-frequency information is first used to guide the dynamic sampling of rays, applying different sampling strategies according to variations in high-frequency regions. To further enhance the focus on surface details, we have designed a high-frequency weighting method that constrains the representation of high-frequency details during the reconstruction process. Qualitative and quantitative results show that our method can reconstruct fine surface details and obtain better surface reconstruction quality compared to existing methods. In addition, our method is more applicable and can be generalized to any NeuS-based work.
title 3D Surface Reconstruction with Enhanced High-Frequency Details
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2505.03362