3D Scene Generation: A Survey
Fuente:
arXiv
Saved in:
| Main Authors: | Wen, Beichen, Xie, Haozhe, Chen, Zhaoxi, Hong, Fangzhou, Liu, Ziwei |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024)
by: Xie, Haozhe, et al.
Published: (2024)
CityDreamer: Compositional Generative Model of Unbounded 3D Cities
by: Xie, Haozhe, et al.
Published: (2023)
by: Xie, Haozhe, et al.
Published: (2023)
Compositional Generative Model of Unbounded 4D Cities
by: Xie, Haozhe, et al.
Published: (2025)
by: Xie, Haozhe, et al.
Published: (2025)
DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation
by: Xie, Haozhe, et al.
Published: (2026)
by: Xie, Haozhe, et al.
Published: (2026)
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction
by: Li, Haitian, et al.
Published: (2026)
by: Li, Haitian, et al.
Published: (2026)
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
by: Cao, Yukang, et al.
Published: (2026)
by: Cao, Yukang, et al.
Published: (2026)
FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controls
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
StructLDM: Structured Latent Diffusion for 3D Human Generation
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
PhysX-3D: Physical-Grounded 3D Asset Generation
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion
by: Chen, Zhaoxi, et al.
Published: (2024)
by: Chen, Zhaoxi, et al.
Published: (2024)
PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
by: Cao, Ziang, et al.
Published: (2026)
by: Cao, Ziang, et al.
Published: (2026)
Reconstructing 4D Spatial Intelligence: A Survey
by: Cao, Yukang, et al.
Published: (2025)
by: Cao, Yukang, et al.
Published: (2025)
Collaborative Multi-Modal Coding for High-Quality 3D Generation
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
by: Chen, Zhaoxi, et al.
Published: (2025)
by: Chen, Zhaoxi, et al.
Published: (2025)
DiffTF++: 3D-aware Diffusion Transformer for Large-Vocabulary 3D Generation
by: Cao, Ziang, et al.
Published: (2024)
by: Cao, Ziang, et al.
Published: (2024)
3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors
by: Hong, Fangzhou, et al.
Published: (2024)
by: Hong, Fangzhou, et al.
Published: (2024)
DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes
by: Bian, Hengwei, et al.
Published: (2024)
by: Bian, Hengwei, et al.
Published: (2024)
OnlineSI: Taming Large Language Model for Online 3D Understanding and Grounding
by: Liu, Zixian, et al.
Published: (2026)
by: Liu, Zixian, et al.
Published: (2026)
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
4D Panoptic Scene Graph Generation
by: Yang, Jingkang, et al.
Published: (2024)
by: Yang, Jingkang, et al.
Published: (2024)
Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency
by: Liu, Tianqi, et al.
Published: (2025)
by: Liu, Tianqi, et al.
Published: (2025)
SurgCUT3R: Surgical Scene-Aware Continuous Understanding of Temporal 3D Representation
by: Xu, Kaiyuan, et al.
Published: (2026)
by: Xu, Kaiyuan, et al.
Published: (2026)
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2024)
by: Tang, Jiaxiang, et al.
Published: (2024)
Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation
by: Xu, Mutian, et al.
Published: (2026)
by: Xu, Mutian, et al.
Published: (2026)
PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation
by: Chen, Weixing, et al.
Published: (2026)
by: Chen, Weixing, et al.
Published: (2026)
LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation
by: Yang, Shuai, et al.
Published: (2024)
by: Yang, Shuai, et al.
Published: (2024)
CrowdMoGen: Zero-Shot Text-Driven Collective Motion Generation
by: Cao, Yukang, et al.
Published: (2024)
by: Cao, Yukang, et al.
Published: (2024)
A Survey on Domain Generalization for Medical Image Analysis
by: Niu, Ziwei, et al.
Published: (2024)
by: Niu, Ziwei, et al.
Published: (2024)
InfiniteDance: Scalable 3D Dance Generation Towards in-the-wild Generalization
by: Li, Ronghui, et al.
Published: (2026)
by: Li, Ronghui, et al.
Published: (2026)
GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data
by: Wang, Wentao, et al.
Published: (2024)
by: Wang, Wentao, et al.
Published: (2024)
A Comprehensive Survey on 3D Content Generation
by: Liu, Jian, et al.
Published: (2024)
by: Liu, Jian, et al.
Published: (2024)
LongVie: Multimodal-Guided Controllable Ultra-Long Video Generation
by: Gao, Jianxiong, et al.
Published: (2025)
by: Gao, Jianxiong, et al.
Published: (2025)
SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning
by: Chen, Ziwei, et al.
Published: (2025)
by: Chen, Ziwei, et al.
Published: (2025)
Light-X: Generative 4D Video Rendering with Camera and Illumination Control
by: Liu, Tianqi, et al.
Published: (2025)
by: Liu, Tianqi, et al.
Published: (2025)
Recent Advances in 3D Object and Scene Generation: A Survey
by: Tang, Xiang, et al.
Published: (2025)
by: Tang, Xiang, et al.
Published: (2025)
SpatialBench: Is Your Spatial Foundation Model an All-Round Player?
by: Peng, Haosong, et al.
Published: (2026)
by: Peng, Haosong, et al.
Published: (2026)
SceneCraft: Layout-Guided 3D Scene Generation
by: Yang, Xiuyu, et al.
Published: (2024)
by: Yang, Xiuyu, et al.
Published: (2024)
FreeTraj: Tuning-Free Trajectory Control in Video Diffusion Models
by: Qiu, Haonan, et al.
Published: (2024)
by: Qiu, Haonan, et al.
Published: (2024)
Dual-Expert Consistency Model for Efficient and High-Quality Video Generation
by: Lv, Zhengyao, et al.
Published: (2025)
by: Lv, Zhengyao, et al.
Published: (2025)
Similar Items
-
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024) -
CityDreamer: Compositional Generative Model of Unbounded 3D Cities
by: Xie, Haozhe, et al.
Published: (2023) -
Compositional Generative Model of Unbounded 4D Cities
by: Xie, Haozhe, et al.
Published: (2025) -
DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation
by: Xie, Haozhe, et al.
Published: (2026) -
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction
by: Li, Haitian, et al.
Published: (2026)