Apple: Toward General Active Perception via Reinforcement Learning

Fuente: arXiv
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Auteurs principaux: Schneider, Tim, de Farias, Cristiana, Calandra, Roberto, Chen, Liming, Peters, Jan
Format: Preprint
Publié: 2025
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author Schneider, Tim
de Farias, Cristiana
Calandra, Roberto
Chen, Liming
Peters, Jan
author_facet Schneider, Tim
de Farias, Cristiana
Calandra, Roberto
Chen, Liming
Peters, Jan
contents Active perception is a fundamental skill that enables us humans to deal with uncertainty in our inherently partially observable environment. For senses such as touch, where the information is sparse and local, active perception becomes crucial. In recent years, active perception has emerged as an important research domain in robotics. However, current methods are often bound to specific tasks or make strong assumptions, which limit their generality. To address this gap, this work introduces APPLE (Active Perception Policy Learning) - a novel framework that leverages reinforcement learning (RL) to address a range of different active perception problems. APPLE jointly trains a transformer-based perception module and decision-making policy with a unified optimization objective, learning how to actively gather information. By design, APPLE is not limited to a specific task and can, in principle, be applied to a wide range of active perception problems. We evaluate two variants of APPLE across different tasks, including tactile exploration problems from the Tactile MNIST benchmark. Experiments demonstrate the efficacy of APPLE, achieving high accuracies on both regression and classification tasks. These findings underscore the potential of APPLE as a versatile and general framework for advancing active perception in robotics. Project page: https://timschneider42.github.io/apple
format Preprint
id arxiv_https___arxiv_org_abs_2505_06182
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Apple: Toward General Active Perception via Reinforcement Learning
Schneider, Tim
de Farias, Cristiana
Calandra, Roberto
Chen, Liming
Peters, Jan
Robotics
Machine Learning
Active perception is a fundamental skill that enables us humans to deal with uncertainty in our inherently partially observable environment. For senses such as touch, where the information is sparse and local, active perception becomes crucial. In recent years, active perception has emerged as an important research domain in robotics. However, current methods are often bound to specific tasks or make strong assumptions, which limit their generality. To address this gap, this work introduces APPLE (Active Perception Policy Learning) - a novel framework that leverages reinforcement learning (RL) to address a range of different active perception problems. APPLE jointly trains a transformer-based perception module and decision-making policy with a unified optimization objective, learning how to actively gather information. By design, APPLE is not limited to a specific task and can, in principle, be applied to a wide range of active perception problems. We evaluate two variants of APPLE across different tasks, including tactile exploration problems from the Tactile MNIST benchmark. Experiments demonstrate the efficacy of APPLE, achieving high accuracies on both regression and classification tasks. These findings underscore the potential of APPLE as a versatile and general framework for advancing active perception in robotics. Project page: https://timschneider42.github.io/apple
title Apple: Toward General Active Perception via Reinforcement Learning
topic Robotics
Machine Learning
url https://arxiv.org/abs/2505.06182