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Bibliographic Details
Main Authors: Benesh, Bret J., Ernst, Dana C., Meyer, Marie, Salmon, Sarah K., Sieben, Nandor
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2505.08655
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author Benesh, Bret J.
Ernst, Dana C.
Meyer, Marie
Salmon, Sarah K.
Sieben, Nandor
author_facet Benesh, Bret J.
Ernst, Dana C.
Meyer, Marie
Salmon, Sarah K.
Sieben, Nandor
contents A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study two games in which two players take turns selecting vertices of a graph until the convex hull of the remaining unselected vertices is too small. The last player to move is the winner. The achievement game ends when the convex hull of the unselected vertices does not contain every vertex in the graph. In the avoidance game, the convex hull of the remaining vertices must contain every vertex. We determine the nim-number of these games for the family of grid graphs. We also provide some results for lattice graphs. Key tools in this analysis are delayed gamegraphs, option preserving maps, and case analysis diagrams.
format Preprint
id arxiv_https___arxiv_org_abs_2505_08655
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Impartial removing games on grid graphs
Benesh, Bret J.
Ernst, Dana C.
Meyer, Marie
Salmon, Sarah K.
Sieben, Nandor
Combinatorics
A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study two games in which two players take turns selecting vertices of a graph until the convex hull of the remaining unselected vertices is too small. The last player to move is the winner. The achievement game ends when the convex hull of the unselected vertices does not contain every vertex in the graph. In the avoidance game, the convex hull of the remaining vertices must contain every vertex. We determine the nim-number of these games for the family of grid graphs. We also provide some results for lattice graphs. Key tools in this analysis are delayed gamegraphs, option preserving maps, and case analysis diagrams.
title Impartial removing games on grid graphs
topic Combinatorics
url https://arxiv.org/abs/2505.08655