Streaming Multi-agent Pathfinding

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Tang, Mingkai, Gan, Lu, Zhang, Kaichen
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866916737077739520
author Tang, Mingkai
Gan, Lu
Zhang, Kaichen
author_facet Tang, Mingkai
Gan, Lu
Zhang, Kaichen
contents The task of the multi-agent pathfinding (MAPF) problem is to navigate a team of agents from their start point to the goal points. However, this setup is unsuitable in the assembly line scenario, which is periodic with a long working hour. To address this issue, the study formalizes the streaming MAPF (S-MAPF) problem, which assumes that the agents in the same agent stream have a periodic start time and share the same action sequence. The proposed solution, Agent Stream Conflict-Based Search (ASCBS), is designed to tackle this problem by incorporating a cyclic vertex/edge constraint to handle conflicts. Additionally, this work explores the potential usage of the disjoint splitting strategy within ASCBS. Experimental results indicate that ASCBS surpasses traditional MAPF solvers in terms of runtime for scenarios with prolonged working hours.
format Preprint
id arxiv_https___arxiv_org_abs_2505_09472
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Streaming Multi-agent Pathfinding
Tang, Mingkai
Gan, Lu
Zhang, Kaichen
Multiagent Systems
Robotics
The task of the multi-agent pathfinding (MAPF) problem is to navigate a team of agents from their start point to the goal points. However, this setup is unsuitable in the assembly line scenario, which is periodic with a long working hour. To address this issue, the study formalizes the streaming MAPF (S-MAPF) problem, which assumes that the agents in the same agent stream have a periodic start time and share the same action sequence. The proposed solution, Agent Stream Conflict-Based Search (ASCBS), is designed to tackle this problem by incorporating a cyclic vertex/edge constraint to handle conflicts. Additionally, this work explores the potential usage of the disjoint splitting strategy within ASCBS. Experimental results indicate that ASCBS surpasses traditional MAPF solvers in terms of runtime for scenarios with prolonged working hours.
title Streaming Multi-agent Pathfinding
topic Multiagent Systems
Robotics
url https://arxiv.org/abs/2505.09472