Salvato in:
Dettagli Bibliografici
Autori principali: Narayanan, Lata, Opatrny, Jaroslav, Tummala, Shanmukha, Voudouris, Alexandros A.
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:https://arxiv.org/abs/2505.10005
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866915287975067648
author Narayanan, Lata
Opatrny, Jaroslav
Tummala, Shanmukha
Voudouris, Alexandros A.
author_facet Narayanan, Lata
Opatrny, Jaroslav
Tummala, Shanmukha
Voudouris, Alexandros A.
contents We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types different from its own in its neighborhood. We show that the jump game induced by the strategic behavior of the agents (who aim to maximize their utility) may in general have improving response cycles, but is a potential game under any of the following four conditions: there are only two types of agents; or exactly one empty node; or the graph is of degree at most 2; or the graph is 3-regular and there are two empty nodes. Additionally, we show that on trees, cylinder graphs, and tori, there is always an equilibrium. Finally, we show tight bounds on the price of anarchy with respect to two different measures of diversity: the social welfare (the total utility of the agents) and the number of colorful edges (that connect agents of different types).
format Preprint
id arxiv_https___arxiv_org_abs_2505_10005
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Variety-Seeking Jump Games on Graphs
Narayanan, Lata
Opatrny, Jaroslav
Tummala, Shanmukha
Voudouris, Alexandros A.
Computer Science and Game Theory
We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types different from its own in its neighborhood. We show that the jump game induced by the strategic behavior of the agents (who aim to maximize their utility) may in general have improving response cycles, but is a potential game under any of the following four conditions: there are only two types of agents; or exactly one empty node; or the graph is of degree at most 2; or the graph is 3-regular and there are two empty nodes. Additionally, we show that on trees, cylinder graphs, and tori, there is always an equilibrium. Finally, we show tight bounds on the price of anarchy with respect to two different measures of diversity: the social welfare (the total utility of the agents) and the number of colorful edges (that connect agents of different types).
title Variety-Seeking Jump Games on Graphs
topic Computer Science and Game Theory
url https://arxiv.org/abs/2505.10005