Saved in:
Bibliographic Details
Main Authors: Cunha, Carlos R., Mendonça, Vítor, Moreira, André, Gomes, João Pedro, Carvalho, Aida
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2505.10412
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866912378902282240
author Cunha, Carlos R.
Mendonça, Vítor
Moreira, André
Gomes, João Pedro
Carvalho, Aida
author_facet Cunha, Carlos R.
Mendonça, Vítor
Moreira, André
Gomes, João Pedro
Carvalho, Aida
contents Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material heritage is a complex process that is not a fully efficient process with the mere observation of physical artifacts. In this context, it emerges as fundamental to provide visitors with a set of tools that allow them to correctly interpret the artifacts that come to fully understand the cultural dimension of the destinations and their heritage. Accordingly, the role of virtual reality can leverage the creation of innovative and immersive solutions that allow the visitor to understand and feel part of their own heritage and its ancestral component that defines the sociocultural roots of destinations and their civilizational traditions. This article, after dissecting and substantiating the role of virtual reality in the interpretation of heritage, presents a conceptual model, based on the use of virtual reality, which was, in part, prototyped in the scenario of the Portuguese Museum in the city of Miranda do Douro. This proposal is an ongoing contribution to the creation of innovative and immersive tools for the interpretation of heritage.
format Preprint
id arxiv_https___arxiv_org_abs_2505_10412
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Using Virtual Reality in Museums to Bridge the Gap Between Material Heritage and the Interpretation of Its Immaterial Context
Cunha, Carlos R.
Mendonça, Vítor
Moreira, André
Gomes, João Pedro
Carvalho, Aida
Human-Computer Interaction
Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material heritage is a complex process that is not a fully efficient process with the mere observation of physical artifacts. In this context, it emerges as fundamental to provide visitors with a set of tools that allow them to correctly interpret the artifacts that come to fully understand the cultural dimension of the destinations and their heritage. Accordingly, the role of virtual reality can leverage the creation of innovative and immersive solutions that allow the visitor to understand and feel part of their own heritage and its ancestral component that defines the sociocultural roots of destinations and their civilizational traditions. This article, after dissecting and substantiating the role of virtual reality in the interpretation of heritage, presents a conceptual model, based on the use of virtual reality, which was, in part, prototyped in the scenario of the Portuguese Museum in the city of Miranda do Douro. This proposal is an ongoing contribution to the creation of innovative and immersive tools for the interpretation of heritage.
title Using Virtual Reality in Museums to Bridge the Gap Between Material Heritage and the Interpretation of Its Immaterial Context
topic Human-Computer Interaction
url https://arxiv.org/abs/2505.10412