DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy

Fuente: arXiv
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Autori principali: Wang, Yuran, Wu, Ruihai, Chen, Yue, Wang, Jiarui, Liang, Jiaqi, Zhu, Ziyu, Geng, Haoran, Malik, Jitendra, Abbeel, Pieter, Dong, Hao
Natura: Preprint
Pubblicazione: 2025
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author Wang, Yuran
Wu, Ruihai
Chen, Yue
Wang, Jiarui
Liang, Jiaqi
Zhu, Ziyu
Geng, Haoran
Malik, Jitendra
Abbeel, Pieter
Dong, Hao
author_facet Wang, Yuran
Wu, Ruihai
Chen, Yue
Wang, Jiarui
Liang, Jiaqi
Zhu, Ziyu
Geng, Haoran
Malik, Jitendra
Abbeel, Pieter
Dong, Hao
contents Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research in the field has struggled to replicate this level of dexterity, primarily hindered by the lack of realistic simulations of dexterous garment manipulation. Therefore, we propose DexGarmentLab, the first environment specifically designed for dexterous (especially bimanual) garment manipulation, which features large-scale high-quality 3D assets for 15 task scenarios, and refines simulation techniques tailored for garment modeling to reduce the sim-to-real gap. Previous data collection typically relies on teleoperation or training expert reinforcement learning (RL) policies, which are labor-intensive and inefficient. In this paper, we leverage garment structural correspondence to automatically generate a dataset with diverse trajectories using only a single expert demonstration, significantly reducing manual intervention. However, even extensive demonstrations cannot cover the infinite states of garments, which necessitates the exploration of new algorithms. To improve generalization across diverse garment shapes and deformations, we propose a Hierarchical gArment-manipuLation pOlicy (HALO). It first identifies transferable affordance points to accurately locate the manipulation area, then generates generalizable trajectories to complete the task. Through extensive experiments and detailed analysis of our method and baseline, we demonstrate that HALO consistently outperforms existing methods, successfully generalizing to previously unseen instances even with significant variations in shape and deformation where others fail. Our project page is available at: https://wayrise.github.io/DexGarmentLab/.
format Preprint
id arxiv_https___arxiv_org_abs_2505_11032
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy
Wang, Yuran
Wu, Ruihai
Chen, Yue
Wang, Jiarui
Liang, Jiaqi
Zhu, Ziyu
Geng, Haoran
Malik, Jitendra
Abbeel, Pieter
Dong, Hao
Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research in the field has struggled to replicate this level of dexterity, primarily hindered by the lack of realistic simulations of dexterous garment manipulation. Therefore, we propose DexGarmentLab, the first environment specifically designed for dexterous (especially bimanual) garment manipulation, which features large-scale high-quality 3D assets for 15 task scenarios, and refines simulation techniques tailored for garment modeling to reduce the sim-to-real gap. Previous data collection typically relies on teleoperation or training expert reinforcement learning (RL) policies, which are labor-intensive and inefficient. In this paper, we leverage garment structural correspondence to automatically generate a dataset with diverse trajectories using only a single expert demonstration, significantly reducing manual intervention. However, even extensive demonstrations cannot cover the infinite states of garments, which necessitates the exploration of new algorithms. To improve generalization across diverse garment shapes and deformations, we propose a Hierarchical gArment-manipuLation pOlicy (HALO). It first identifies transferable affordance points to accurately locate the manipulation area, then generates generalizable trajectories to complete the task. Through extensive experiments and detailed analysis of our method and baseline, we demonstrate that HALO consistently outperforms existing methods, successfully generalizing to previously unseen instances even with significant variations in shape and deformation where others fail. Our project page is available at: https://wayrise.github.io/DexGarmentLab/.
title DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy
topic Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2505.11032