Guardado en:
Detalles Bibliográficos
Autores principales: Jonáš, Martin, Kučera, Antonín, Kůr, Vojtěch, Mačák, Jan
Formato: Preprint
Publicado: 2025
Materias:
Acceso en línea:https://arxiv.org/abs/2505.12406
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866908371954696192
author Jonáš, Martin
Kučera, Antonín
Kůr, Vojtěch
Mačák, Jan
author_facet Jonáš, Martin
Kučera, Antonín
Kůr, Vojtěch
Mačák, Jan
contents Steady-state synthesis aims to construct a policy for a given MDP $D$ such that the long-run average frequencies of visits to the vertices of $D$ satisfy given numerical constraints. This problem is solvable in polynomial time, and memoryless policies are sufficient for approximating an arbitrary frequency vector achievable by a general (infinite-memory) policy. We study the steady-state synthesis problem for multiagent systems, where multiple autonomous agents jointly strive to achieve a suitable frequency vector. We show that the problem for multiple agents is computationally hard (PSPACE or NP hard, depending on the variant), and memoryless strategy profiles are insufficient for approximating achievable frequency vectors. Furthermore, we prove that even evaluating the frequency vector achieved by a given memoryless profile is computationally hard. This reveals a severe barrier to constructing an efficient synthesis algorithm, even for memoryless profiles. Nevertheless, we design an efficient and scalable synthesis algorithm for a subclass of full memoryless profiles, and we evaluate this algorithm on a large class of randomly generated instances. The experimental results demonstrate a significant improvement against a naive algorithm based on strategy sharing.
format Preprint
id arxiv_https___arxiv_org_abs_2505_12406
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Steady-State Strategy Synthesis for Swarms of Autonomous Agents
Jonáš, Martin
Kučera, Antonín
Kůr, Vojtěch
Mačák, Jan
Multiagent Systems
Steady-state synthesis aims to construct a policy for a given MDP $D$ such that the long-run average frequencies of visits to the vertices of $D$ satisfy given numerical constraints. This problem is solvable in polynomial time, and memoryless policies are sufficient for approximating an arbitrary frequency vector achievable by a general (infinite-memory) policy. We study the steady-state synthesis problem for multiagent systems, where multiple autonomous agents jointly strive to achieve a suitable frequency vector. We show that the problem for multiple agents is computationally hard (PSPACE or NP hard, depending on the variant), and memoryless strategy profiles are insufficient for approximating achievable frequency vectors. Furthermore, we prove that even evaluating the frequency vector achieved by a given memoryless profile is computationally hard. This reveals a severe barrier to constructing an efficient synthesis algorithm, even for memoryless profiles. Nevertheless, we design an efficient and scalable synthesis algorithm for a subclass of full memoryless profiles, and we evaluate this algorithm on a large class of randomly generated instances. The experimental results demonstrate a significant improvement against a naive algorithm based on strategy sharing.
title Steady-State Strategy Synthesis for Swarms of Autonomous Agents
topic Multiagent Systems
url https://arxiv.org/abs/2505.12406