Level Generation with Quantum Reservoir Computing

Fuente: arXiv
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Auteurs principaux: Ferreira, João S., Fromholz, Pierre, Shaji, Hari, Wootton, James R.
Format: Preprint
Publié: 2025
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author Ferreira, João S.
Fromholz, Pierre
Shaji, Hari
Wootton, James R.
author_facet Ferreira, João S.
Fromholz, Pierre
Shaji, Hari
Wootton, James R.
contents Reservoir computing is a form of machine learning particularly suited for time series analysis, including forecasting predictions. We take an implementation of \emph{quantum} reservoir computing that was initially designed to generate variants of musical scores and adapt it to create levels of Super Mario Bros. Motivated by our analysis of these levels, we develop a new Roblox \textit{obby} where the courses can be generated in real time on superconducting qubit hardware, and investigate some of the constraints placed by such real-time generation.
format Preprint
id arxiv_https___arxiv_org_abs_2505_13287
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Level Generation with Quantum Reservoir Computing
Ferreira, João S.
Fromholz, Pierre
Shaji, Hari
Wootton, James R.
Artificial Intelligence
Quantum Physics
Reservoir computing is a form of machine learning particularly suited for time series analysis, including forecasting predictions. We take an implementation of \emph{quantum} reservoir computing that was initially designed to generate variants of musical scores and adapt it to create levels of Super Mario Bros. Motivated by our analysis of these levels, we develop a new Roblox \textit{obby} where the courses can be generated in real time on superconducting qubit hardware, and investigate some of the constraints placed by such real-time generation.
title Level Generation with Quantum Reservoir Computing
topic Artificial Intelligence
Quantum Physics
url https://arxiv.org/abs/2505.13287