Exploring Perception-Based Techniques for Redirected Walking in VR: A Comprehensive Survey

Fuente: arXiv
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Hauptverfasser: Coles, Bradley, Hmaiti, Yahya, LaViola Jr, Joseph J.
Format: Preprint
Veröffentlicht: 2025
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author Coles, Bradley
Hmaiti, Yahya
LaViola Jr, Joseph J.
author_facet Coles, Bradley
Hmaiti, Yahya
LaViola Jr, Joseph J.
contents We present a comprehensive survey of perception-based redirected walking (RDW) techniques in virtual reality (VR), presenting a taxonomy that serves as a framework for understanding and designing RDW algorithms. RDW enables users to explore virtual environments (VEs) larger than their physical space, addressing the constraints of real walking in limited home VR setups. Our review spans 232 papers, with 165 included in the final analysis. We categorize perception-based RDW techniques based on gains, gain application, target orientation calculation, and optional general enhancements, identifying key patterns and relationships. We present data on how current work aligns within this classification system and suggest how this data can guide future work into areas that are relatively under explored. This taxonomy clarifies perception-based RDW techniques, guiding the design and application of RDW systems, and suggests future research directions to enhance VR user experience.
format Preprint
id arxiv_https___arxiv_org_abs_2505_16011
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Exploring Perception-Based Techniques for Redirected Walking in VR: A Comprehensive Survey
Coles, Bradley
Hmaiti, Yahya
LaViola Jr, Joseph J.
Human-Computer Interaction
We present a comprehensive survey of perception-based redirected walking (RDW) techniques in virtual reality (VR), presenting a taxonomy that serves as a framework for understanding and designing RDW algorithms. RDW enables users to explore virtual environments (VEs) larger than their physical space, addressing the constraints of real walking in limited home VR setups. Our review spans 232 papers, with 165 included in the final analysis. We categorize perception-based RDW techniques based on gains, gain application, target orientation calculation, and optional general enhancements, identifying key patterns and relationships. We present data on how current work aligns within this classification system and suggest how this data can guide future work into areas that are relatively under explored. This taxonomy clarifies perception-based RDW techniques, guiding the design and application of RDW systems, and suggests future research directions to enhance VR user experience.
title Exploring Perception-Based Techniques for Redirected Walking in VR: A Comprehensive Survey
topic Human-Computer Interaction
url https://arxiv.org/abs/2505.16011