ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay

Fuente: arXiv
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Main Authors: Lu, Fanbin, Zhong, Zhisheng, Liu, Shu, Fu, Chi-Wing, Jia, Jiaya
Format: Preprint
Published: 2025
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author Lu, Fanbin
Zhong, Zhisheng
Liu, Shu
Fu, Chi-Wing
Jia, Jiaya
author_facet Lu, Fanbin
Zhong, Zhisheng
Liu, Shu
Fu, Chi-Wing
Jia, Jiaya
contents Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While recent works have advanced multi-turn reinforcement learning (RL) for reasoning and tool-using capabilities in LLMs, their application to GUI-based agents remains relatively underexplored due to the difficulty of sparse rewards, delayed feedback, and high rollout costs. In this paper, we investigate end-to-end policy optimization for vision-language-based GUI agents with the aim of improving performance on complex, long-horizon computer tasks. We propose Agentic Replay Policy Optimization (ARPO), an end-to-end RL approach that augments Group Relative Policy Optimization (GRPO) with a replay buffer to reuse the successful experience across training iterations. To further stabilize the training process, we propose a task selection strategy that filters tasks based on baseline agent performance, allowing the agent to focus on learning from informative interactions. Additionally, we compare ARPO with offline preference optimization approaches, highlighting the advantages of policy-based methods in GUI environments. Experiments on the OSWorld benchmark demonstrate that ARPO achieves competitive results, establishing a new performance baseline for LLM-based GUI agents trained via reinforcement learning. Our findings underscore the effectiveness of reinforcement learning for training multi-turn, vision-language GUI agents capable of managing complex real-world UI interactions. Codes and models:https://github.com/dvlab-research/ARPO.git.
format Preprint
id arxiv_https___arxiv_org_abs_2505_16282
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay
Lu, Fanbin
Zhong, Zhisheng
Liu, Shu
Fu, Chi-Wing
Jia, Jiaya
Computer Vision and Pattern Recognition
Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While recent works have advanced multi-turn reinforcement learning (RL) for reasoning and tool-using capabilities in LLMs, their application to GUI-based agents remains relatively underexplored due to the difficulty of sparse rewards, delayed feedback, and high rollout costs. In this paper, we investigate end-to-end policy optimization for vision-language-based GUI agents with the aim of improving performance on complex, long-horizon computer tasks. We propose Agentic Replay Policy Optimization (ARPO), an end-to-end RL approach that augments Group Relative Policy Optimization (GRPO) with a replay buffer to reuse the successful experience across training iterations. To further stabilize the training process, we propose a task selection strategy that filters tasks based on baseline agent performance, allowing the agent to focus on learning from informative interactions. Additionally, we compare ARPO with offline preference optimization approaches, highlighting the advantages of policy-based methods in GUI environments. Experiments on the OSWorld benchmark demonstrate that ARPO achieves competitive results, establishing a new performance baseline for LLM-based GUI agents trained via reinforcement learning. Our findings underscore the effectiveness of reinforcement learning for training multi-turn, vision-language GUI agents capable of managing complex real-world UI interactions. Codes and models:https://github.com/dvlab-research/ARPO.git.
title ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2505.16282