SPaRC: A Spatial Pathfinding Reasoning Challenge

Fuente: arXiv
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Autori principali: Kaesberg, Lars Benedikt, Wahle, Jan Philip, Ruas, Terry, Gipp, Bela
Natura: Preprint
Pubblicazione: 2025
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author Kaesberg, Lars Benedikt
Wahle, Jan Philip
Ruas, Terry
Gipp, Bela
author_facet Kaesberg, Lars Benedikt
Wahle, Jan Philip
Ruas, Terry
Gipp, Bela
contents Existing reasoning datasets saturate and fail to test abstract, multi-step problems, especially pathfinding and complex rule constraint satisfaction. We introduce SPaRC (Spatial Pathfinding Reasoning Challenge), a dataset of 1,000 2D grid pathfinding puzzles to evaluate spatial and symbolic reasoning, requiring step-by-step planning with arithmetic and geometric rules. Humans achieve near-perfect accuracy (98.0%; 94.5% on hard puzzles), while the best reasoning models, such as o4-mini, struggle (15.8%; 1.1% on hard puzzles). Models often generate invalid paths (>50% of puzzles for o4-mini), and reasoning tokens reveal they make errors in navigation and spatial logic. Unlike humans, who take longer on hard puzzles, models fail to scale test-time compute with difficulty. Allowing models to make multiple solution attempts improves accuracy, suggesting potential for better spatial reasoning with improved training and efficient test-time scaling methods. SPaRC can be used as a window into models' spatial reasoning limitations and drive research toward new methods that excel in abstract, multi-step problem-solving.
format Preprint
id arxiv_https___arxiv_org_abs_2505_16686
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SPaRC: A Spatial Pathfinding Reasoning Challenge
Kaesberg, Lars Benedikt
Wahle, Jan Philip
Ruas, Terry
Gipp, Bela
Artificial Intelligence
Computation and Language
Existing reasoning datasets saturate and fail to test abstract, multi-step problems, especially pathfinding and complex rule constraint satisfaction. We introduce SPaRC (Spatial Pathfinding Reasoning Challenge), a dataset of 1,000 2D grid pathfinding puzzles to evaluate spatial and symbolic reasoning, requiring step-by-step planning with arithmetic and geometric rules. Humans achieve near-perfect accuracy (98.0%; 94.5% on hard puzzles), while the best reasoning models, such as o4-mini, struggle (15.8%; 1.1% on hard puzzles). Models often generate invalid paths (>50% of puzzles for o4-mini), and reasoning tokens reveal they make errors in navigation and spatial logic. Unlike humans, who take longer on hard puzzles, models fail to scale test-time compute with difficulty. Allowing models to make multiple solution attempts improves accuracy, suggesting potential for better spatial reasoning with improved training and efficient test-time scaling methods. SPaRC can be used as a window into models' spatial reasoning limitations and drive research toward new methods that excel in abstract, multi-step problem-solving.
title SPaRC: A Spatial Pathfinding Reasoning Challenge
topic Artificial Intelligence
Computation and Language
url https://arxiv.org/abs/2505.16686