Stochastic Preconditioning for Neural Field Optimization
Fuente:
arXiv
Saved in:
| Main Authors: | Ling, Selena, Nimier-David, Merlin, Jacobson, Alec, Sharp, Nicholas |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization
by: Liu, Chenxi, et al.
Published: (2026)
by: Liu, Chenxi, et al.
Published: (2026)
Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
by: Chen, Yun-Chun, et al.
Published: (2024)
by: Chen, Yun-Chun, et al.
Published: (2024)
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
by: Zhang, Ziyi, et al.
Published: (2025)
by: Zhang, Ziyi, et al.
Published: (2025)
2D Neural Fields with Learned Discontinuities
by: Liu, Chenxi, et al.
Published: (2024)
by: Liu, Chenxi, et al.
Published: (2024)
PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives
by: Lee, Zachary, et al.
Published: (2026)
by: Lee, Zachary, et al.
Published: (2026)
Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
by: Modi, Vismay, et al.
Published: (2024)
by: Modi, Vismay, et al.
Published: (2024)
Neural Gaussian Scale-Space Fields
by: Mujkanovic, Felix, et al.
Published: (2024)
by: Mujkanovic, Felix, et al.
Published: (2024)
SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes
by: Shen, Tianchang, et al.
Published: (2024)
by: Shen, Tianchang, et al.
Published: (2024)
Topology Aware Neural Interpolation of Scalar Fields
by: Kissi, Mohamed, et al.
Published: (2025)
by: Kissi, Mohamed, et al.
Published: (2025)
GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
by: Ren, Xuanchi, et al.
Published: (2025)
by: Ren, Xuanchi, et al.
Published: (2025)
Physics Informed Neural Fields for Smoke Reconstruction with Sparse Data
by: Chu, Mengyu, et al.
Published: (2022)
by: Chu, Mengyu, et al.
Published: (2022)
INPC: Implicit Neural Point Clouds for Radiance Field Rendering
by: Hahlbohm, Florian, et al.
Published: (2024)
by: Hahlbohm, Florian, et al.
Published: (2024)
Rigid Body Adversarial Attacks
by: Ramakrishnan, Aravind, et al.
Published: (2025)
by: Ramakrishnan, Aravind, et al.
Published: (2025)
Uniform Sampling of Surfaces by Casting Rays
by: Selena Ling, et al.
Published: (2025)
by: Selena Ling, et al.
Published: (2025)
FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos
by: Stilz, Florian Philipp, et al.
Published: (2024)
by: Stilz, Florian Philipp, et al.
Published: (2024)
Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes
by: Holalkere, Sidhanth, et al.
Published: (2025)
by: Holalkere, Sidhanth, et al.
Published: (2025)
Optimizing 3D Geometry Reconstruction from Implicit Neural Representations
by: Fan, Shen, et al.
Published: (2024)
by: Fan, Shen, et al.
Published: (2024)
Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields
by: Gordon, Ori, et al.
Published: (2023)
by: Gordon, Ori, et al.
Published: (2023)
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
by: Liang, Ruofan, et al.
Published: (2024)
by: Liang, Ruofan, et al.
Published: (2024)
Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains
by: Daviet, Gilles, et al.
Published: (2024)
by: Daviet, Gilles, et al.
Published: (2024)
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
by: Kairanda, Navami, et al.
Published: (2025)
by: Kairanda, Navami, et al.
Published: (2025)
SH-SAS: An Implicit Neural Representation for Complex Spherical-Harmonic Scattering Fields for 3D Synthetic Aperture Sonar
by: Vengurlekar, Omkar Shailendra, et al.
Published: (2025)
by: Vengurlekar, Omkar Shailendra, et al.
Published: (2025)
Approximating Signed Distance Fields With Sparse Ellipsoidal Radial Basis Function Networks: A Dynamic Multi-Objective Optimization Strategy
by: Lian, Bobo, et al.
Published: (2025)
by: Lian, Bobo, et al.
Published: (2025)
Bayesian Monocular Depth Refinement via Neural Radiance Fields
by: Muthukkumar, Arun
Published: (2026)
by: Muthukkumar, Arun
Published: (2026)
VoMP: Predicting Volumetric Mechanical Property Fields
by: Dagli, Rishit, et al.
Published: (2025)
by: Dagli, Rishit, et al.
Published: (2025)
Learning Neural Antiderivatives
by: Rubab, Fizza, et al.
Published: (2025)
by: Rubab, Fizza, et al.
Published: (2025)
Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling
by: Sun, Qi, et al.
Published: (2026)
by: Sun, Qi, et al.
Published: (2026)
Spatial and Surface Correspondence Field for Interaction Transfer
by: Huang, Zeyu, et al.
Published: (2024)
by: Huang, Zeyu, et al.
Published: (2024)
NeuralVDB: High-resolution Sparse Volume Representation using Hierarchical Neural Networks
by: Kim, Doyub, et al.
Published: (2022)
by: Kim, Doyub, et al.
Published: (2022)
Neural Differential Appearance Equations
by: Liu, Chen, et al.
Published: (2024)
by: Liu, Chen, et al.
Published: (2024)
Accurate Differential Operators for Hybrid Neural Fields
by: Chetan, Aditya, et al.
Published: (2023)
by: Chetan, Aditya, et al.
Published: (2023)
Neural Path Guiding with Distribution Factorization
by: Figueiredo, Pedro, et al.
Published: (2025)
by: Figueiredo, Pedro, et al.
Published: (2025)
Single Mesh Diffusion Models with Field Latents for Texture Generation
by: Mitchel, Thomas W., et al.
Published: (2023)
by: Mitchel, Thomas W., et al.
Published: (2023)
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
by: Hamdi, Abdullah, et al.
Published: (2024)
by: Hamdi, Abdullah, et al.
Published: (2024)
Implicit Neural Representation of Tileable Material Textures
by: Paz, Hallison, et al.
Published: (2024)
by: Paz, Hallison, et al.
Published: (2024)
Sampling for View Synthesis: From Local Light Field Fusion to Neural Radiance Fields and Beyond
by: Ramamoorthi, Ravi
Published: (2024)
by: Ramamoorthi, Ravi
Published: (2024)
Neural Atlas Graphs for Dynamic Scene Decomposition and Editing
by: Schneider, Jan Philipp, et al.
Published: (2025)
by: Schneider, Jan Philipp, et al.
Published: (2025)
Physically Based Neural Bidirectional Reflectance Distribution Function
by: Zhou, Chenliang, et al.
Published: (2024)
by: Zhou, Chenliang, et al.
Published: (2024)
Fast and Accurate Neural Rendering Using Semi-Gradients
by: Cho, In-Young, et al.
Published: (2024)
by: Cho, In-Young, et al.
Published: (2024)
Neural Material Adaptor for Visual Grounding of Intrinsic Dynamics
by: Cao, Junyi, et al.
Published: (2024)
by: Cao, Junyi, et al.
Published: (2024)
Similar Items
-
GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization
by: Liu, Chenxi, et al.
Published: (2026) -
Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
by: Chen, Yun-Chun, et al.
Published: (2024) -
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
by: Zhang, Ziyi, et al.
Published: (2025) -
2D Neural Fields with Learned Discontinuities
by: Liu, Chenxi, et al.
Published: (2024) -
PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives
by: Lee, Zachary, et al.
Published: (2026)