VRAG: Learning World Models for Interactive Video Generation

Fuente: arXiv
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Autori principali: Chen, Taiye, Hu, Xun, Ding, Zihan, Jin, Chi
Natura: Preprint
Pubblicazione: 2025
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author Chen, Taiye
Hu, Xun
Ding, Zihan
Jin, Chi
author_facet Chen, Taiye
Hu, Xun
Ding, Zihan
Jin, Chi
contents Foundational world models must be both interactive and preserve spatiotemporal coherence for effective future planning with action choices. However, present models for long video generation have limited inherent world modeling capabilities due to two main challenges: compounding errors and insufficient memory mechanisms. We enhance image-to-video models with interactive capabilities through additional action conditioning and autoregressive framework, and reveal that compounding error is inherently irreducible in autoregressive video generation, while insufficient memory mechanism leads to incoherence of world models. We propose video retrieval augmented generation (VRAG) with explicit global state conditioning, which significantly reduces long-term compounding errors and increases spatiotemporal consistency of world models. In contrast, naive autoregressive generation with extended context windows and retrieval-augmented generation prove less effective for video generation, primarily due to the limited in-context learning capabilities of current video models. Our work illuminates the fundamental challenges in video world models and establishes a comprehensive benchmark for improving video generation models with internal world modeling capabilities.
format Preprint
id arxiv_https___arxiv_org_abs_2505_21996
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle VRAG: Learning World Models for Interactive Video Generation
Chen, Taiye
Hu, Xun
Ding, Zihan
Jin, Chi
Computer Vision and Pattern Recognition
Artificial Intelligence
Foundational world models must be both interactive and preserve spatiotemporal coherence for effective future planning with action choices. However, present models for long video generation have limited inherent world modeling capabilities due to two main challenges: compounding errors and insufficient memory mechanisms. We enhance image-to-video models with interactive capabilities through additional action conditioning and autoregressive framework, and reveal that compounding error is inherently irreducible in autoregressive video generation, while insufficient memory mechanism leads to incoherence of world models. We propose video retrieval augmented generation (VRAG) with explicit global state conditioning, which significantly reduces long-term compounding errors and increases spatiotemporal consistency of world models. In contrast, naive autoregressive generation with extended context windows and retrieval-augmented generation prove less effective for video generation, primarily due to the limited in-context learning capabilities of current video models. Our work illuminates the fundamental challenges in video world models and establishes a comprehensive benchmark for improving video generation models with internal world modeling capabilities.
title VRAG: Learning World Models for Interactive Video Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2505.21996