GuessArena: Guess Who I Am? A Self-Adaptive Framework for Evaluating LLMs in Domain-Specific Knowledge and Reasoning

Fuente: arXiv
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Main Authors: Yu, Qingchen, Zheng, Zifan, Chen, Ding, Niu, Simin, Tang, Bo, Xiong, Feiyu, Li, Zhiyu
Format: Preprint
Published: 2025
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author Yu, Qingchen
Zheng, Zifan
Chen, Ding
Niu, Simin
Tang, Bo
Xiong, Feiyu
Li, Zhiyu
author_facet Yu, Qingchen
Zheng, Zifan
Chen, Ding
Niu, Simin
Tang, Bo
Xiong, Feiyu
Li, Zhiyu
contents The evaluation of large language models (LLMs) has traditionally relied on static benchmarks, a paradigm that poses two major limitations: (1) predefined test sets lack adaptability to diverse application domains, and (2) standardized evaluation protocols often fail to capture fine-grained assessments of domain-specific knowledge and contextual reasoning abilities. To overcome these challenges, we propose GuessArena, an adaptive evaluation framework grounded in adversarial game-based interactions. Inspired by the interactive structure of the Guess Who I Am? game, our framework seamlessly integrates dynamic domain knowledge modeling with progressive reasoning assessment to improve evaluation fidelity. Empirical studies across five vertical domains-finance, healthcare, manufacturing, information technology, and education-demonstrate that GuessArena effectively distinguishes LLMs in terms of domain knowledge coverage and reasoning chain completeness. Compared to conventional benchmarks, our method provides substantial advantages in interpretability, scalability, and scenario adaptability.
format Preprint
id arxiv_https___arxiv_org_abs_2505_22661
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GuessArena: Guess Who I Am? A Self-Adaptive Framework for Evaluating LLMs in Domain-Specific Knowledge and Reasoning
Yu, Qingchen
Zheng, Zifan
Chen, Ding
Niu, Simin
Tang, Bo
Xiong, Feiyu
Li, Zhiyu
Computation and Language
The evaluation of large language models (LLMs) has traditionally relied on static benchmarks, a paradigm that poses two major limitations: (1) predefined test sets lack adaptability to diverse application domains, and (2) standardized evaluation protocols often fail to capture fine-grained assessments of domain-specific knowledge and contextual reasoning abilities. To overcome these challenges, we propose GuessArena, an adaptive evaluation framework grounded in adversarial game-based interactions. Inspired by the interactive structure of the Guess Who I Am? game, our framework seamlessly integrates dynamic domain knowledge modeling with progressive reasoning assessment to improve evaluation fidelity. Empirical studies across five vertical domains-finance, healthcare, manufacturing, information technology, and education-demonstrate that GuessArena effectively distinguishes LLMs in terms of domain knowledge coverage and reasoning chain completeness. Compared to conventional benchmarks, our method provides substantial advantages in interpretability, scalability, and scenario adaptability.
title GuessArena: Guess Who I Am? A Self-Adaptive Framework for Evaluating LLMs in Domain-Specific Knowledge and Reasoning
topic Computation and Language
url https://arxiv.org/abs/2505.22661