Saved in:
| Main Authors: | Lin, Yuxuan, Chu, Ruihang, Chen, Zhenyu, Tang, Xiao, Ke, Lei, Li, Haoling, Zhong, Yingji, Li, Zhihao, Liu, Shiyong, Wu, Xiaofei, Liu, Jianzhuang, Yang, Yujiu |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2505.23054 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Direction-Aware Hybrid Representation Learning for 3D Hand Pose and Shape Estimation
by: Liu, Shiyong, et al.
Published: (2025)
by: Liu, Shiyong, et al.
Published: (2025)
Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
by: Lin, Jiaqi, et al.
Published: (2025)
by: Lin, Jiaqi, et al.
Published: (2025)
Video-Zero: Self-Evolution Video Understanding
by: Zhang, Ruixu, et al.
Published: (2026)
by: Zhang, Ruixu, et al.
Published: (2026)
Velocity-Space 3D Asset Editing
by: Liu, Hao, et al.
Published: (2026)
by: Liu, Hao, et al.
Published: (2026)
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
by: Lin, Jiaqi, et al.
Published: (2024)
by: Lin, Jiaqi, et al.
Published: (2024)
OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering
by: Liu, Shiyong, et al.
Published: (2025)
by: Liu, Shiyong, et al.
Published: (2025)
MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections
by: Liu, Jiayue, et al.
Published: (2024)
by: Liu, Jiayue, et al.
Published: (2024)
ZONE: Zero-Shot Instruction-Guided Local Editing
by: Li, Shanglin, et al.
Published: (2023)
by: Li, Shanglin, et al.
Published: (2023)
Language-Driven Visual Consensus for Zero-Shot Semantic Segmentation
by: Zhang, Zicheng, et al.
Published: (2024)
by: Zhang, Zicheng, et al.
Published: (2024)
Teaching Your Models to Understand Code via Focal Preference Alignment
by: Wu, Jie, et al.
Published: (2025)
by: Wu, Jie, et al.
Published: (2025)
Zero-Shot Co-salient Object Detection Framework
by: Xiao, Haoke, et al.
Published: (2023)
by: Xiao, Haoke, et al.
Published: (2023)
X-Coder: Advancing Competitive Programming with Fully Synthetic Tasks, Solutions, and Tests
by: Wu, Jie, et al.
Published: (2026)
by: Wu, Jie, et al.
Published: (2026)
Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
by: Zhong, Yingji, et al.
Published: (2025)
by: Zhong, Yingji, et al.
Published: (2025)
AdaViewPlanner: Adapting Video Diffusion Models for Viewpoint Planning in 4D Scenes
by: Li, Yu, et al.
Published: (2025)
by: Li, Yu, et al.
Published: (2025)
Expanding Zero-Shot Object Counting with Rich Prompts
by: Zhu, Huilin, et al.
Published: (2025)
by: Zhu, Huilin, et al.
Published: (2025)
VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection
by: Cao, Yang, et al.
Published: (2026)
by: Cao, Yang, et al.
Published: (2026)
Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting
by: Chen, Kangjie, et al.
Published: (2025)
by: Chen, Kangjie, et al.
Published: (2025)
DreamGrasp: Zero-Shot 3D Multi-Object Reconstruction from Partial-View Images for Robotic Manipulation
by: Kim, Young Hun, et al.
Published: (2025)
by: Kim, Young Hun, et al.
Published: (2025)
Zero-Shot Visual Grounding in 3D Gaussians via View Retrieval
by: Liao, Liwei, et al.
Published: (2025)
by: Liao, Liwei, et al.
Published: (2025)
O-DisCo-Edit: Object Distortion Control for Unified Realistic Video Editing
by: Chen, Yuqing, et al.
Published: (2025)
by: Chen, Yuqing, et al.
Published: (2025)
Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction
by: Huang, Binxiao, et al.
Published: (2025)
by: Huang, Binxiao, et al.
Published: (2025)
ProReflow: Progressive Reflow with Decomposed Velocity
by: Ke, Lei, et al.
Published: (2025)
by: Ke, Lei, et al.
Published: (2025)
Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views
by: Zhong, Yingji, et al.
Published: (2025)
by: Zhong, Yingji, et al.
Published: (2025)
UPRE: Zero-Shot Domain Adaptation for Object Detection via Unified Prompt and Representation Enhancement
by: Zhang, Xiao, et al.
Published: (2025)
by: Zhang, Xiao, et al.
Published: (2025)
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
by: Liu, Weiheng, et al.
Published: (2025)
by: Liu, Weiheng, et al.
Published: (2025)
AutoMIR: Effective Zero-Shot Medical Information Retrieval without Relevance Labels
by: Li, Lei, et al.
Published: (2024)
by: Li, Lei, et al.
Published: (2024)
HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
by: Li, Lei, et al.
Published: (2025)
by: Li, Lei, et al.
Published: (2025)
VideoZoomer: Reinforcement-Learned Temporal Focusing for Long Video Reasoning
by: Ding, Yang, et al.
Published: (2025)
by: Ding, Yang, et al.
Published: (2025)
Zero-Shot Multi-Object Scene Completion
by: Iwase, Shun, et al.
Published: (2024)
by: Iwase, Shun, et al.
Published: (2024)
VoiceShop: A Unified Speech-to-Speech Framework for Identity-Preserving Zero-Shot Voice Editing
by: Anastassiou, Philip, et al.
Published: (2024)
by: Anastassiou, Philip, et al.
Published: (2024)
Text-guided Zero-Shot Object Localization
by: Wang, Jingjing, et al.
Published: (2024)
by: Wang, Jingjing, et al.
Published: (2024)
LPZero: Language Model Zero-cost Proxy Search from Zero
by: Dong, Peijie, et al.
Published: (2024)
by: Dong, Peijie, et al.
Published: (2024)
Towards Real Zero-Shot Camouflaged Object Segmentation without Camouflaged Annotations
by: Lei, Cheng, et al.
Published: (2024)
by: Lei, Cheng, et al.
Published: (2024)
ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image
by: Sargent, Kyle, et al.
Published: (2023)
by: Sargent, Kyle, et al.
Published: (2023)
Leveraging Unknown Objects to Construct Labeled-Unlabeled Meta-Relationships for Zero-Shot Object Navigation
by: Zheng, Yanwei, et al.
Published: (2024)
by: Zheng, Yanwei, et al.
Published: (2024)
View-Invariant Policy Learning via Zero-Shot Novel View Synthesis
by: Tian, Stephen, et al.
Published: (2024)
by: Tian, Stephen, et al.
Published: (2024)
EZSR: Event-based Zero-Shot Recognition
by: Yang, Yan, et al.
Published: (2024)
by: Yang, Yan, et al.
Published: (2024)
Multi-Floor Zero-Shot Object Navigation Policy
by: Zhang, Lingfeng, et al.
Published: (2024)
by: Zhang, Lingfeng, et al.
Published: (2024)
ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
by: Tang, Xiang, et al.
Published: (2025)
by: Tang, Xiang, et al.
Published: (2025)
RecBase: Generative Foundation Model Pretraining for Zero-Shot Recommendation
by: Zhou, Sashuai, et al.
Published: (2025)
by: Zhou, Sashuai, et al.
Published: (2025)
Similar Items
-
Direction-Aware Hybrid Representation Learning for 3D Hand Pose and Shape Estimation
by: Liu, Shiyong, et al.
Published: (2025) -
Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
by: Lin, Jiaqi, et al.
Published: (2025) -
Video-Zero: Self-Evolution Video Understanding
by: Zhang, Ruixu, et al.
Published: (2026) -
Velocity-Space 3D Asset Editing
by: Liu, Hao, et al.
Published: (2026) -
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
by: Lin, Jiaqi, et al.
Published: (2024)