How Animals Dance (When You're Not Looking)

Fuente: arXiv
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Autores principales: Wang, Xiaojuan, Holynski, Aleksander, Curless, Brian, Kemelmacher, Ira, Seitz, Steve
Formato: Preprint
Publicado: 2025
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author Wang, Xiaojuan
Holynski, Aleksander
Curless, Brian
Kemelmacher, Ira
Seitz, Steve
author_facet Wang, Xiaojuan
Holynski, Aleksander
Curless, Brian
Kemelmacher, Ira
Seitz, Steve
contents We present a framework for generating music-synchronized, choreography aware animal dance videos. Our framework introduces choreography patterns -- structured sequences of motion beats that define the long-range structure of a dance -- as a novel high-level control signal for dance video generation. These patterns can be automatically estimated from human dance videos. Starting from a few keyframes representing distinct animal poses, generated via text-to-image prompting or GPT-4o, we formulate dance synthesis as a graph optimization problem that seeks the optimal keyframe structure to satisfy a specified choreography pattern of beats. We also introduce an approach for mirrored pose image generation, essential for capturing symmetry in dance. In-between frames are synthesized using an video diffusion model. With as few as six input keyframes, our method can produce up to 30 seconds dance videos across a wide range of animals and music tracks.
format Preprint
id arxiv_https___arxiv_org_abs_2505_23738
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle How Animals Dance (When You're Not Looking)
Wang, Xiaojuan
Holynski, Aleksander
Curless, Brian
Kemelmacher, Ira
Seitz, Steve
Computer Vision and Pattern Recognition
Graphics
We present a framework for generating music-synchronized, choreography aware animal dance videos. Our framework introduces choreography patterns -- structured sequences of motion beats that define the long-range structure of a dance -- as a novel high-level control signal for dance video generation. These patterns can be automatically estimated from human dance videos. Starting from a few keyframes representing distinct animal poses, generated via text-to-image prompting or GPT-4o, we formulate dance synthesis as a graph optimization problem that seeks the optimal keyframe structure to satisfy a specified choreography pattern of beats. We also introduce an approach for mirrored pose image generation, essential for capturing symmetry in dance. In-between frames are synthesized using an video diffusion model. With as few as six input keyframes, our method can produce up to 30 seconds dance videos across a wide range of animals and music tracks.
title How Animals Dance (When You're Not Looking)
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2505.23738