Generating Diverse Challenging Terrains for Legged Robots Using Quality-Diversity Algorithm

Fuente: arXiv
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Autori principali: Esquerre-Pourtère, Arthur, Kim, Minsoo, Park, Jaeheung
Natura: Preprint
Pubblicazione: 2025
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author Esquerre-Pourtère, Arthur
Kim, Minsoo
Park, Jaeheung
author_facet Esquerre-Pourtère, Arthur
Kim, Minsoo
Park, Jaeheung
contents While legged robots have achieved significant advancements in recent years, ensuring the robustness of their controllers on unstructured terrains remains challenging. It requires generating diverse and challenging unstructured terrains to test the robot and discover its vulnerabilities. This topic remains underexplored in the literature. This paper presents a Quality-Diversity framework to generate diverse and challenging terrains that uncover weaknesses in legged robot controllers. Our method, applied to both simulated bipedal and quadruped robots, produces an archive of terrains optimized to challenge the controller in different ways. Quantitative and qualitative analyses show that the generated archive effectively contains terrains that the robots struggled to traverse, presenting different failure modes. Interesting results were observed, including failure cases that were not necessarily expected. Experiments show that the generated terrains can also be used to improve RL-based controllers.
format Preprint
id arxiv_https___arxiv_org_abs_2506_01362
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Generating Diverse Challenging Terrains for Legged Robots Using Quality-Diversity Algorithm
Esquerre-Pourtère, Arthur
Kim, Minsoo
Park, Jaeheung
Robotics
Neural and Evolutionary Computing
While legged robots have achieved significant advancements in recent years, ensuring the robustness of their controllers on unstructured terrains remains challenging. It requires generating diverse and challenging unstructured terrains to test the robot and discover its vulnerabilities. This topic remains underexplored in the literature. This paper presents a Quality-Diversity framework to generate diverse and challenging terrains that uncover weaknesses in legged robot controllers. Our method, applied to both simulated bipedal and quadruped robots, produces an archive of terrains optimized to challenge the controller in different ways. Quantitative and qualitative analyses show that the generated archive effectively contains terrains that the robots struggled to traverse, presenting different failure modes. Interesting results were observed, including failure cases that were not necessarily expected. Experiments show that the generated terrains can also be used to improve RL-based controllers.
title Generating Diverse Challenging Terrains for Legged Robots Using Quality-Diversity Algorithm
topic Robotics
Neural and Evolutionary Computing
url https://arxiv.org/abs/2506.01362