FDSG: Forecasting Dynamic Scene Graphs

Fuente: arXiv
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Auteurs principaux: Yang, Yi, Cong, Yuren, Cheng, Hao, Rosenhahn, Bodo, Yang, Michael Ying
Format: Preprint
Publié: 2025
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author Yang, Yi
Cong, Yuren
Cheng, Hao
Rosenhahn, Bodo
Yang, Michael Ying
author_facet Yang, Yi
Cong, Yuren
Cheng, Hao
Rosenhahn, Bodo
Yang, Michael Ying
contents Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without explicitly modeling temporal dynamics, or predict only relationships while assuming static entity labels and locations. These limitations hinder effective extrapolation of both entity and relationship dynamics, restricting video scene understanding. We propose Forecasting Dynamic Scene Graphs (FDSG), a novel framework that predicts future entity labels, bounding boxes, and relationships, for unobserved frames, while also generating scene graphs for observed frames. Our scene graph forecast module leverages query decomposition and neural stochastic differential equations to model entity and relationship dynamics. A temporal aggregation module further refines predictions by integrating forecasted and observed information via cross-attention. To benchmark FDSG, we introduce Scene Graph Forecasting, a new task for full future scene graph prediction. Experiments on Action Genome show that FDSG outperforms state-of-the-art methods on dynamic scene graph generation, scene graph anticipation, and scene graph forecasting. Codes will be released upon publication.
format Preprint
id arxiv_https___arxiv_org_abs_2506_01487
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FDSG: Forecasting Dynamic Scene Graphs
Yang, Yi
Cong, Yuren
Cheng, Hao
Rosenhahn, Bodo
Yang, Michael Ying
Computer Vision and Pattern Recognition
Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without explicitly modeling temporal dynamics, or predict only relationships while assuming static entity labels and locations. These limitations hinder effective extrapolation of both entity and relationship dynamics, restricting video scene understanding. We propose Forecasting Dynamic Scene Graphs (FDSG), a novel framework that predicts future entity labels, bounding boxes, and relationships, for unobserved frames, while also generating scene graphs for observed frames. Our scene graph forecast module leverages query decomposition and neural stochastic differential equations to model entity and relationship dynamics. A temporal aggregation module further refines predictions by integrating forecasted and observed information via cross-attention. To benchmark FDSG, we introduce Scene Graph Forecasting, a new task for full future scene graph prediction. Experiments on Action Genome show that FDSG outperforms state-of-the-art methods on dynamic scene graph generation, scene graph anticipation, and scene graph forecasting. Codes will be released upon publication.
title FDSG: Forecasting Dynamic Scene Graphs
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.01487