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Autori principali: Debnath, Arnab, Stein, Gregory J., Kosecka, Jana
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2506.02593
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author Debnath, Arnab
Stein, Gregory J.
Kosecka, Jana
author_facet Debnath, Arnab
Stein, Gregory J.
Kosecka, Jana
contents We consider the problem of indoor building-scale social navigation, where the robot must reach a point goal as quickly as possible without colliding with humans who are freely moving around. Factors such as varying crowd densities, unpredictable human behavior, and the constraints of indoor spaces add significant complexity to the navigation task, necessitating a more advanced approach. We propose a modular navigation framework that leverages the strengths of both classical methods and deep reinforcement learning (DRL). Our approach employs a global planner to generate waypoints, assigning soft costs around anticipated pedestrian locations, encouraging caution around potential future positions of humans. Simultaneously, the local planner, powered by DRL, follows these waypoints while avoiding collisions. The combination of these planners enables the agent to perform complex maneuvers and effectively navigate crowded and constrained environments while improving reliability. Many existing studies on social navigation are conducted in simplistic or open environments, limiting the ability of trained models to perform well in complex, real-world settings. To advance research in this area, we introduce a new 2D benchmark designed to facilitate development and testing of social navigation strategies in indoor environments. We benchmark our method against traditional and RL-based navigation strategies, demonstrating that our approach outperforms both.
format Preprint
id arxiv_https___arxiv_org_abs_2506_02593
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Hybrid Approach to Indoor Social Navigation: Integrating Reactive Local Planning and Proactive Global Planning
Debnath, Arnab
Stein, Gregory J.
Kosecka, Jana
Robotics
We consider the problem of indoor building-scale social navigation, where the robot must reach a point goal as quickly as possible without colliding with humans who are freely moving around. Factors such as varying crowd densities, unpredictable human behavior, and the constraints of indoor spaces add significant complexity to the navigation task, necessitating a more advanced approach. We propose a modular navigation framework that leverages the strengths of both classical methods and deep reinforcement learning (DRL). Our approach employs a global planner to generate waypoints, assigning soft costs around anticipated pedestrian locations, encouraging caution around potential future positions of humans. Simultaneously, the local planner, powered by DRL, follows these waypoints while avoiding collisions. The combination of these planners enables the agent to perform complex maneuvers and effectively navigate crowded and constrained environments while improving reliability. Many existing studies on social navigation are conducted in simplistic or open environments, limiting the ability of trained models to perform well in complex, real-world settings. To advance research in this area, we introduce a new 2D benchmark designed to facilitate development and testing of social navigation strategies in indoor environments. We benchmark our method against traditional and RL-based navigation strategies, demonstrating that our approach outperforms both.
title A Hybrid Approach to Indoor Social Navigation: Integrating Reactive Local Planning and Proactive Global Planning
topic Robotics
url https://arxiv.org/abs/2506.02593