Non-exchangeable evolutionary and mean field games and their applications

Fuente: arXiv
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Main Authors: Yoshioka, H., Tsujimura, M., Tanaka, T.
Format: Preprint
Published: 2025
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author Yoshioka, H.
Tsujimura, M.
Tanaka, T.
author_facet Yoshioka, H.
Tsujimura, M.
Tanaka, T.
contents A replicator dynamic for non-exchangeable agents in a continuous action space is formulated and its well-posedness is proven in a space of probability measures. The non-exchangeability allows for the analysis of evolutionary games involving agents with distinct (and possibly infinitely many) types. We also explicitly connect this replicator dynamic to a stationary mean field game, which determines the pairwise actions of the heterogeneous agents. Moreover, as a byproduct of our theoretical results, we show that a class of nonlinear voter models, recently the subject of increasing interest, called q-voter models, can be viewed as a replicator dynamic driven by a utility that is a power of the probability density. This implies that non-exchangeable and/or mean-field game formulations of these models can also be constructed. We also present computational examples of evolutionary and mean field game models using a finite difference method, focusing on tragedy of the commons and the q-voter model with non-exchangeable agents, of which are interesting cases from theoretical and computational perspectives.
format Preprint
id arxiv_https___arxiv_org_abs_2506_02644
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Non-exchangeable evolutionary and mean field games and their applications
Yoshioka, H.
Tsujimura, M.
Tanaka, T.
Optimization and Control
Numerical Analysis
Probability
A replicator dynamic for non-exchangeable agents in a continuous action space is formulated and its well-posedness is proven in a space of probability measures. The non-exchangeability allows for the analysis of evolutionary games involving agents with distinct (and possibly infinitely many) types. We also explicitly connect this replicator dynamic to a stationary mean field game, which determines the pairwise actions of the heterogeneous agents. Moreover, as a byproduct of our theoretical results, we show that a class of nonlinear voter models, recently the subject of increasing interest, called q-voter models, can be viewed as a replicator dynamic driven by a utility that is a power of the probability density. This implies that non-exchangeable and/or mean-field game formulations of these models can also be constructed. We also present computational examples of evolutionary and mean field game models using a finite difference method, focusing on tragedy of the commons and the q-voter model with non-exchangeable agents, of which are interesting cases from theoretical and computational perspectives.
title Non-exchangeable evolutionary and mean field games and their applications
topic Optimization and Control
Numerical Analysis
Probability
url https://arxiv.org/abs/2506.02644