TextAtari: 100K Frames Game Playing with Language Agents

Fuente: arXiv
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Auteurs principaux: Li, Wenhao, Li, Wenwu, Shen, Chuyun, Sheng, Junjie, Huang, Zixiao, Wu, Di, Hua, Yun, Yin, Wei, Wang, Xiangfeng, Zha, Hongyuan, Jin, Bo
Format: Preprint
Publié: 2025
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author Li, Wenhao
Li, Wenwu
Shen, Chuyun
Sheng, Junjie
Huang, Zixiao
Wu, Di
Hua, Yun
Yin, Wei
Wang, Xiangfeng
Zha, Hongyuan
Jin, Bo
author_facet Li, Wenhao
Li, Wenwu
Shen, Chuyun
Sheng, Junjie
Huang, Zixiao
Wu, Di
Hua, Yun
Yin, Wei
Wang, Xiangfeng
Zha, Hongyuan
Jin, Bo
contents We present TextAtari, a benchmark for evaluating language agents on very long-horizon decision-making tasks spanning up to 100,000 steps. By translating the visual state representations of classic Atari games into rich textual descriptions, TextAtari creates a challenging test bed that bridges sequential decision-making with natural language processing. The benchmark includes nearly 100 distinct tasks with varying complexity, action spaces, and planning horizons, all rendered as text through an unsupervised representation learning framework (AtariARI). We evaluate three open-source large language models (Qwen2.5-7B, Gemma-7B, and Llama3.1-8B) across three agent frameworks (zero-shot, few-shot chain-of-thought, and reflection reasoning) to assess how different forms of prior knowledge affect performance on these long-horizon challenges. Four scenarios-Basic, Obscured, Manual Augmentation, and Reference-based-investigate the impact of semantic understanding, instruction comprehension, and expert demonstrations on agent decision-making. Our results reveal significant performance gaps between language agents and human players in extensive planning tasks, highlighting challenges in sequential reasoning, state tracking, and strategic planning across tens of thousands of steps. TextAtari provides standardized evaluation protocols, baseline implementations, and a framework for advancing research at the intersection of language models and planning. Our code is available at https://github.com/Lww007/Text-Atari-Agents.
format Preprint
id arxiv_https___arxiv_org_abs_2506_04098
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TextAtari: 100K Frames Game Playing with Language Agents
Li, Wenhao
Li, Wenwu
Shen, Chuyun
Sheng, Junjie
Huang, Zixiao
Wu, Di
Hua, Yun
Yin, Wei
Wang, Xiangfeng
Zha, Hongyuan
Jin, Bo
Computation and Language
Artificial Intelligence
Machine Learning
We present TextAtari, a benchmark for evaluating language agents on very long-horizon decision-making tasks spanning up to 100,000 steps. By translating the visual state representations of classic Atari games into rich textual descriptions, TextAtari creates a challenging test bed that bridges sequential decision-making with natural language processing. The benchmark includes nearly 100 distinct tasks with varying complexity, action spaces, and planning horizons, all rendered as text through an unsupervised representation learning framework (AtariARI). We evaluate three open-source large language models (Qwen2.5-7B, Gemma-7B, and Llama3.1-8B) across three agent frameworks (zero-shot, few-shot chain-of-thought, and reflection reasoning) to assess how different forms of prior knowledge affect performance on these long-horizon challenges. Four scenarios-Basic, Obscured, Manual Augmentation, and Reference-based-investigate the impact of semantic understanding, instruction comprehension, and expert demonstrations on agent decision-making. Our results reveal significant performance gaps between language agents and human players in extensive planning tasks, highlighting challenges in sequential reasoning, state tracking, and strategic planning across tens of thousands of steps. TextAtari provides standardized evaluation protocols, baseline implementations, and a framework for advancing research at the intersection of language models and planning. Our code is available at https://github.com/Lww007/Text-Atari-Agents.
title TextAtari: 100K Frames Game Playing with Language Agents
topic Computation and Language
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2506.04098