Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation

Fuente: arXiv
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Main Authors: Huang, Tianyu, Zheng, Wangguandong, Wang, Tengfei, Liu, Yuhao, Wang, Zhenwei, Wu, Junta, Jiang, Jie, Li, Hui, Lau, Rynson W. H., Zuo, Wangmeng, Guo, Chunchao
Format: Preprint
Published: 2025
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author Huang, Tianyu
Zheng, Wangguandong
Wang, Tengfei
Liu, Yuhao
Wang, Zhenwei
Wu, Junta
Jiang, Jie
Li, Hui
Lau, Rynson W. H.
Zuo, Wangmeng
Guo, Chunchao
author_facet Huang, Tianyu
Zheng, Wangguandong
Wang, Tengfei
Liu, Yuhao
Wang, Zhenwei
Wu, Junta
Jiang, Jie
Li, Hui
Lau, Rynson W. H.
Zuo, Wangmeng
Guo, Chunchao
contents Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text or images, creating long-range, 3D-consistent, explorable 3D scenes remains a complex and challenging problem. In this work, we present Voyager, a novel video diffusion framework that generates world-consistent 3D point-cloud sequences from a single image with user-defined camera path. Unlike existing approaches, Voyager achieves end-to-end scene generation and reconstruction with inherent consistency across frames, eliminating the need for 3D reconstruction pipelines (e.g., structure-from-motion or multi-view stereo). Our method integrates three key components: 1) World-Consistent Video Diffusion: A unified architecture that jointly generates aligned RGB and depth video sequences, conditioned on existing world observation to ensure global coherence 2) Long-Range World Exploration: An efficient world cache with point culling and an auto-regressive inference with smooth video sampling for iterative scene extension with context-aware consistency, and 3) Scalable Data Engine: A video reconstruction pipeline that automates camera pose estimation and metric depth prediction for arbitrary videos, enabling large-scale, diverse training data curation without manual 3D annotations. Collectively, these designs result in a clear improvement over existing methods in visual quality and geometric accuracy, with versatile applications.
format Preprint
id arxiv_https___arxiv_org_abs_2506_04225
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
Huang, Tianyu
Zheng, Wangguandong
Wang, Tengfei
Liu, Yuhao
Wang, Zhenwei
Wu, Junta
Jiang, Jie
Li, Hui
Lau, Rynson W. H.
Zuo, Wangmeng
Guo, Chunchao
Computer Vision and Pattern Recognition
Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text or images, creating long-range, 3D-consistent, explorable 3D scenes remains a complex and challenging problem. In this work, we present Voyager, a novel video diffusion framework that generates world-consistent 3D point-cloud sequences from a single image with user-defined camera path. Unlike existing approaches, Voyager achieves end-to-end scene generation and reconstruction with inherent consistency across frames, eliminating the need for 3D reconstruction pipelines (e.g., structure-from-motion or multi-view stereo). Our method integrates three key components: 1) World-Consistent Video Diffusion: A unified architecture that jointly generates aligned RGB and depth video sequences, conditioned on existing world observation to ensure global coherence 2) Long-Range World Exploration: An efficient world cache with point culling and an auto-regressive inference with smooth video sampling for iterative scene extension with context-aware consistency, and 3) Scalable Data Engine: A video reconstruction pipeline that automates camera pose estimation and metric depth prediction for arbitrary videos, enabling large-scale, diverse training data curation without manual 3D annotations. Collectively, these designs result in a clear improvement over existing methods in visual quality and geometric accuracy, with versatile applications.
title Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2506.04225